userandrecancel
branchrust_reboot/maincancel

5,912 Commits over 3,867 Days - 0.06cph!

7 Years Ago
Merge from Unity2017.2
7 Years Ago
EAC SDK update
7 Years Ago
Fixed DecalRecycle and EffectRecycleLite not implementing OnParentDestroying (lol)
7 Years Ago
When saving, catch any exceptions inside entity serialization so the save coroutine never crashes
7 Years Ago
Experiment: DontBecomeSolidWithPlayerInside no longer does anything
7 Years Ago
Cherry picking 23929
7 Years Ago
Cherry picking 23930
7 Years Ago
Cherry picking 23932
7 Years Ago
FIxed editor NRE in PrefabAttribute when modifying certain prefabs
7 Years Ago
EAC SDK update
7 Years Ago
AntiHack.Log only prints to server console on debuglevel 2 or higher
7 Years Ago
Forgotten UnityEngine.Profiling
7 Years Ago
More server profiling
7 Years Ago
Server profiling tweaks
7 Years Ago
EAC SDK update
7 Years Ago
Linux server EAC fix
7 Years Ago
Network++
7 Years Ago
World Serialization++
7 Years Ago
World Serialization++ Network++
7 Years Ago
Merge from save153
7 Years Ago
EAC SDK update
7 Years Ago
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7 Years Ago
Monuments default to "all tiers" on their MonumentInfo component All remaining monuments (like caves) spawn on all tiers
7 Years Ago
EAC SDK update
7 Years Ago
EAC SDK update
7 Years Ago
Eliminated some GC from logging player deaths
7 Years Ago
EAC SDK update
7 Years Ago
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7 Years Ago
Removed NetworkQueueList.Add profiler sample (profiling test)
7 Years Ago
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7 Years Ago
Improved network read and write performance by accessing the stream buffer directly
7 Years Ago
Fixed ObjectWorkQueue getting count via Linq (wtf2)
7 Years Ago
Fixed NetworkQueueList getting count via Linq (wtf)
7 Years Ago
Eliminated a bunch of server logging overhead that could cause frame rate drops
7 Years Ago
Network groups now use ListHashSet instead of HashSet (allows for faster iteration) Optimized SendSnapshots and FindInGroup by iterating directly over the networkable buffer
7 Years Ago
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7 Years Ago
Fixed error when dropping items
7 Years Ago
Made RPC parameter handling GC-free
7 Years Ago
Converted network stream read / write to get / set bytes via unions
7 Years Ago
Removed union structs from Rust.Global (now in Facepunch.System)
7 Years Ago
Network++
7 Years Ago
EAC SDK update
7 Years Ago
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
7 Years Ago
EAC integrity violation is logged as error
7 Years Ago
Fixed rare packet corruption when network encryption is enabled
7 Years Ago
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7 Years Ago
Merge from weekend_branch_5
7 Years Ago
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7 Years Ago
EAC SDK update (Linux fix)
7 Years Ago
EAC SDK update (outdated Linux 64bit)