userandrecancel
branchrust_reboot/maincancel

5,942 Commits over 4,018 Days - 0.06cph!

8 Years Ago
EAC SDK update
8 Years Ago
▍▍▇▊▇█▇ ▇▋█▌▆▄ ▍▅▉▅▋▇ ▋▍▉▋▇▉▇ (▍▍▍▊█▉▉ ▊▌█▋▄█ ▉▅▅▍▉▇▅▉▉▉ ▍▄ ▆▌▋▄█▅ ▄▅▄▉█▇ ▅▍▇▋█▅▊▌) ▅▆▌▊▌▉▆++
8 Years Ago
Monuments default to "all tiers" on their MonumentInfo component All remaining monuments (like caves) spawn on all tiers
8 Years Ago
EAC SDK update
8 Years Ago
EAC SDK update
8 Years Ago
Eliminated some GC from logging player deaths
8 Years Ago
EAC SDK update
8 Years Ago
█▇▋▅▋▄▆ ▄▆▋▆▇▉▉▌ & ▇▇▊▋▍▇▉██ ▄▄█▊▄ ▅▄▆▄▆▌▌
8 Years Ago
Removed NetworkQueueList.Add profiler sample (profiling test)
8 Years Ago
▍▋▅▌▋▆▅ ▄▍▌██▊▍ ▆▄▊▆▇█▆▍▅▅ ▆▆ ▇▆▅▌▅▄▌
8 Years Ago
Improved network read and write performance by accessing the stream buffer directly
8 Years Ago
Fixed ObjectWorkQueue getting count via Linq (wtf2)
8 Years Ago
Fixed NetworkQueueList getting count via Linq (wtf)
8 Years Ago
Eliminated a bunch of server logging overhead that could cause frame rate drops
8 Years Ago
Network groups now use ListHashSet instead of HashSet (allows for faster iteration) Optimized SendSnapshots and FindInGroup by iterating directly over the networkable buffer
8 Years Ago
▉▅▇▇ ▌▄▅▊ ▄▍ ▉▋▇█▉▊▆▊▋█ ▋▍█▆▄ ▋ ▉▊▊ ▆▆▍▉▄▊▍▋▇▆ ▉▅▊▅ ▉▆▄ ▍▆▍▇▉▇▊▊▅▊ ▋▄▆▅ ▉█▍ ▋▋▊▅▆▌
8 Years Ago
Fixed error when dropping items
8 Years Ago
Made RPC parameter handling GC-free
8 Years Ago
Converted network stream read / write to get / set bytes via unions
8 Years Ago
Removed union structs from Rust.Global (now in Facepunch.System)
8 Years Ago
Network++
8 Years Ago
EAC SDK update
8 Years Ago
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
8 Years Ago
EAC integrity violation is logged as error
8 Years Ago
Fixed rare packet corruption when network encryption is enabled
8 Years Ago
█▇▍▉█▌▋ ▊▉▋▍ ▋▊▋█
8 Years Ago
Merge from weekend_branch_5
8 Years Ago
▅▄▋▇▆ ▇▋▍█▆▋▋ ▄▄█▄▅▌▅▌▋▌ █▌▋ ▇▌▉▍ / ▉▋▌█▉▅ / ██▄▇
8 Years Ago
EAC SDK update (Linux fix)
8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
Fixed AiManager and DynamicNavMesh serialization fuckups
8 Years Ago
█▇▊▋▇ ▋▉▅▌▄▇▌▋▄█.▉▅▌▌ ▉▄█ ▇▌▉▋▋▉▉ ▄▊ ▅▊▄▅▋▆▆▉▉ ██ ▋▄▄▋▅▊.▆▆▌▇
8 Years Ago
Removed unused "eac" convar
8 Years Ago
▇▇▉▇▄▊▆▊ ▍▇▍▄█▌▇▅▇▇ ▇▅▇▉ ▆▋▅ ▊█▄ ▆▋▍'▊ ██▄▉ ▇▌█▆ █▆█▄ ▄▋▌ ▍▌ █▌▄ ▌▊▄▋▅▋▅
8 Years Ago
▍▇█▌ ▆▋▇▅▌▍▄ ▉▆▉▆▉▆▊ ▉▌ ▆▆▇▆▌▅ ██▆██ (▉▆▊█▌ ▅▉ ▊▅▌▅█▋ ▋▍▆ ▄ ▉█▊ ▆▍ ▅█▊▄▆▍▄▇ ▍▍██▉▆▊▄█▇ ▊▄▇▄ ▅▌▉)
8 Years Ago
Removed some debug logging again
8 Years Ago
EAC startup / initialize fix for Windows
8 Years Ago
Debug logging
8 Years Ago
Debug logging
8 Years Ago
Debug logging
8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
▉▇▍▇▍ ▅▌▆▆▄ ▅▊▄▍ ▌▍▌▌▇▆ ▆▍▌▍▉▌▌▉ ▄▅ ▉█▊▇ ▆▋ █▍▆▋▄▄▇ / █▉▋█▄▆█
8 Years Ago
▌█▋▇▆ ▇▄▇▍ ▅█▉_▊▅▊_▋_▋
8 Years Ago
Properly added shuffleplayerseed so it doesn't disappear when running codegen
8 Years Ago
EAC SDK update
8 Years Ago
Catch persistence / lifestory deserialization errors + log path to file
8 Years Ago
Subtracting 23324
8 Years Ago
EAC SDK update
8 Years Ago
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
8 Years Ago
Presumably fixed NRE in MaterialSwap (miner hat)