userandrecancel
branchrust_reboot/maincancel

5,942 Commits over 4,018 Days - 0.06cph!

8 Years Ago
Optimized effect dictionary creation by including the data pre-sorted in the game manifest (eliminates various stutters caused by effect spawns)
8 Years Ago
Water no longer spawns a world model when dropped out of its item container
8 Years Ago
Fixed FoliageDisplacementManager calling Camera.Render
8 Years Ago
Cherry picking 21682 (Parallel.Call) to avoid future merge conflicts in Facepunch.UnityEngine
8 Years Ago
Foliage displacement no longer creates a second camera (eliminates all overhead)
8 Years Ago
Foliage displacement can select whether or not to render as a billboard on the component
8 Years Ago
Subtracting all AI experiments
8 Years Ago
Fixed NRE when opening workshop from main menu without having joined a server
8 Years Ago
Stairs and foundation steps use more accurate shadow casting proxy meshes
8 Years Ago
Merge from detailed_stair_colliders
8 Years Ago
Added TerrainNavMesh class (basic API to retrieve a mesh or nav mesh build source for a certain terrain patch)
8 Years Ago
Retired "Navigation" layer because we can directly feed meshes to the bake \o/
8 Years Ago
Layer stuff
8 Years Ago
Navigation layer does not collide with anything Main camera ignores navigation layer
8 Years Ago
Forgot this file
8 Years Ago
Added "Navigation" layer Removed unused "Sky" and "Sky Reflection" layers
8 Years Ago
Updated bundle splits
8 Years Ago
Fixed a bunch of skinnables not having their bundle set
8 Years Ago
Manifest load time test
8 Years Ago
Scene2Prefab
8 Years Ago
More console autocomplete / history improvements
8 Years Ago
Grass LODs fall off with 3D distance instead of 2D distance
8 Years Ago
Grass quality setting affects new grass
8 Years Ago
Can quick-autocomplete in console with tab Autocomplete no longer prevents going back in the command history
8 Years Ago
Really fixed grass missing on first connect (RUST–1719)
8 Years Ago
Barren has roads
8 Years Ago
Potential fix for RUST-1724
8 Years Ago
Fixed grass missing on first connect
8 Years Ago
Removed pointless distance check from PlayerModel.cs SpineIK (just use net distance)
8 Years Ago
Fixed yuge wood worldmodel
8 Years Ago
Fixed bulge around junkpiles
8 Years Ago
Removed individual barrels from roadside as they tend to block junkpile spawn positions
8 Years Ago
CraggyIsland has some roadside topology
8 Years Ago
Potential fix for fucked up world gen Network++ Save++
8 Years Ago
Merge from save146
8 Years Ago
Cherry picking 21442 and 21443 Adjusted temperate biome ore distribution (50% stone, 25% metal, 25% sulfur instead of 33% each)
8 Years Ago
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8 Years Ago
Subtracting 21367 (should've gone to save146)
8 Years Ago
Removed a bullshit 0.33 reflection multiplier from MainCamera (set on sky dome)
8 Years Ago
Merge from hapis5
8 Years Ago
Updated collider of static campfire
8 Years Ago
Removed FakePhysics (empty script)
8 Years Ago
Changed C4 back to 10/10 seconds timer
8 Years Ago
Compile fix (server)
8 Years Ago
Subtracting 21321
8 Years Ago
Temperate biome has more stone nodes, less metal + sulfur nodes (arid + arctic biomes remain unchanged)