5,959 Commits over 4,201 Days - 0.06cph!
    
    
    
        
            
            
            
                
                Fixed landmine and beartrap being placeable in radtowns and monument nobuild zones
Fixed being able to place multiple beartraps inside each other
                
                
                
                
             
         
        
            
            
            
                
                Fixed deployable guides showing up as blue inside non-authorized cupboard range
                
                
                
                
             
         
        
        
            
            
            
                
                Added world.monuments query to quickly get an overview of all the monuments on a map
                
                
                
                
             
         
        
            
            
            
                
                TextBuffer splits all input into individual lines
                
                
                
                
             
         
        
            
            
            
                
                Fixed triangle foundation climbing
Added cooldown to jumping when on a ladder
                
                
                
                
             
         
        
            
            
            
                
                Disabled saving for barrels and crates that spawn on spawn points (fixes duplicates on server restart)
                
                
                
                
             
         
        
            
            
            
                
                Made protocol mismatch disconnect message more descriptive
                
                
                
                
             
         
        
            
            
            
                
                Fixed not seeing the head look direction of other players
                
                
                
                
             
         
        
            
            
            
                
                Drowning water level now matches underwater camera effects
Tweaked water drop overlay when swimming
                
                
                
                
             
         
        
            
            
            
                
                Servers now make a full backup of the server data folder on startup
Servers now keep 9 backups of the server savegame in addition to the current state
Servers now double the lifetime of every additional savegame backup that's kept
                
                
                
                
             
         
        
            
            
            
                
                Fixed console UI not refreshing when entering console commands that don't reply with anything
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▋▆▊▊▇▇█ ▆▇ ▌▇▉▍▇ ▌▉▅▇ ▌▅▉▊▊▄▊▄ (▌▄▆▍▄'█ ▍▌▉▋ ▄▄▇▌ ▍█▆▄▅▅, ▊▌▄▇▌▅▋▆█ ▄▊▊▍▆▉▇▍▇▋ ▌▉▅▋▅▉ ▅▄ ▄▅▄▇ ▉▌ ▉█▍▄▍▅ ▍▋ ▊▇▉▅▇▄)
                
                
                
                
             
         
        
            
            
            
                
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                Removed LookAt weight smoothing from PlayerModel to see if we can do it with just the animator curve
                
                
                
                
             
         
        
            
            
            
                
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                Fixed respawn not setting lastPositionValue until the next client tick is received
                
                
                
                
             
         
        
            
            
            
                
                Server backup timespan calculation fix
                
                
                
                
             
         
        
            
            
            
                
                Server keeps 4 backups of the identity folder with increasing time intervals
                
                
                
                
             
         
        
            
            
            
                
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                Fixed lastPositionValue being uninitialized on a freshly spawned player
                
                
                
                
             
         
        
            
            
            
                
                Server save optimization test
                
                
                
                
             
         
        
            
            
            
                
                Added SavePause component (pauses auto-save for the lifetime of this entity)
Added SavePause to cargo plane prefab
                
                
                
                
             
         
        
            
            
            
                
                Fixed player skeleton gizmos
                
                
                
                
             
         
        
            
            
            
                
                Testing a rubberbanding theory
                
                
                
                
             
         
        
            
            
            
                
                ▄▅█'▉ ▊▌▅▊▄▇ █▆▌ ▌▉▋-▉▄▅▋ ▇▇▍█▍ █▊ ▋▍▆▉█▅ ▇▄ █▄▉█▊▍▍▊▌▍ ▍▍▇ ▇▇▇▉▋ ▄▊▊ ▆▄▉ ▆▅▇▊▌
                
                
                
                
             
         
        
            
            
            
                
                Reduced rain probability some more
Network++
                
                
                
                
             
         
        
            
            
            
                
                Added batching to all compound walls and barricades from the second texture atlas
                
                
                
                
             
         
        
            
            
            
                
                Fixed protocol mismatch messages being reversed
                
                
                
                
             
         
        
            
            
            
                
                Sleeping bag no longer teleports the player, then respawns but instead uses a respawn overload
                
                
                
                
             
         
        
            
            
            
                
                Optimized ragdoll bone copy
                
                
                
                
             
         
        
            
            
            
                
                Added asset warmup to bootstrap (needs testing, disabled by default)
                
                
                
                
             
         
        
        
            
            
            
                
                Enabled read/write on concrete wall meshes
                
                
                
                
             
         
        
            
            
            
                
                Asset warmup is now enabled by default
                
                
                
                
             
         
        
            
            
            
                
                Moved asset warmup to the first time a server is joined
                
                
                
                
             
         
        
            
            
            
                
                Fixed possible NRE in Model.SyncBones
                
                
                
                
             
         
        
        
            
            
            
                
                Sleeping bags can no longer be placed in nobuild zones
Sleeping bags cannot be stacked as much anymore
Sleeping bag collision is less annoying
                
                
                
                
             
         
        
            
            
            
                
                Sky and moon brightness tweaks
                
                
                
                
             
         
        
            
            
            
                
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