userandrecancel
branchrust_reboot/maincancel

5,962 Commits over 4,324 Days - 0.06cph!

11 Years Ago
Animals drop 50% of the cloth value they used to drop
11 Years Ago
Don't enforce population limits on corn and pumpkins
11 Years Ago
Moved LookRotationForcedUp and LookRotationGradient to QuaternionEx
11 Years Ago
Fixed landmine and beartrap being placeable in radtowns and monument nobuild zones Fixed being able to place multiple beartraps inside each other
11 Years Ago
Fixed deployable guides showing up as blue inside non-authorized cupboard range
11 Years Ago
Headlook IK tweaks
11 Years Ago
Added world.monuments query to quickly get an overview of all the monuments on a map
11 Years Ago
TextBuffer splits all input into individual lines
11 Years Ago
Fixed triangle foundation climbing Added cooldown to jumping when on a ladder
11 Years Ago
Disabled saving for barrels and crates that spawn on spawn points (fixes duplicates on server restart)
11 Years Ago
Made protocol mismatch disconnect message more descriptive
11 Years Ago
Fixed not seeing the head look direction of other players
11 Years Ago
Drowning water level now matches underwater camera effects Tweaked water drop overlay when swimming
11 Years Ago
Servers now make a full backup of the server data folder on startup Servers now keep 9 backups of the server savegame in addition to the current state Servers now double the lifetime of every additional savegame backup that's kept
11 Years Ago
Fixed console UI not refreshing when entering console commands that don't reply with anything
11 Years Ago
Server backup tweaks
11 Years Ago
Test for goosey
11 Years Ago
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11 Years Ago
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11 Years Ago
Removed LookAt weight smoothing from PlayerModel to see if we can do it with just the animator curve
11 Years Ago
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11 Years Ago
Fixed respawn not setting lastPositionValue until the next client tick is received
11 Years Ago
Server backup timespan calculation fix
11 Years Ago
Server keeps 4 backups of the identity folder with increasing time intervals
11 Years Ago
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11 Years Ago
Fixed lastPositionValue being uninitialized on a freshly spawned player
11 Years Ago
Server save optimization test
11 Years Ago
Added SavePause component (pauses auto-save for the lifetime of this entity) Added SavePause to cargo plane prefab
11 Years Ago
Fixed player skeleton gizmos
11 Years Ago
Testing a rubberbanding theory
11 Years Ago
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11 Years Ago
Reduced rain probability some more Network++
11 Years Ago
Added batching to all compound walls and barricades from the second texture atlas
11 Years Ago
Fixed protocol mismatch messages being reversed
11 Years Ago
Sleeping bag no longer teleports the player, then respawns but instead uses a respawn overload
11 Years Ago
Optimized ragdoll bone copy
11 Years Ago
Added asset warmup to bootstrap (needs testing, disabled by default)
11 Years Ago
Fuck
11 Years Ago
Enabled read/write on concrete wall meshes
11 Years Ago
Asset warmup is now enabled by default
11 Years Ago
Moved asset warmup to the first time a server is joined
11 Years Ago
Fixed possible NRE in Model.SyncBones
11 Years Ago
Smoothened headlook IK
11 Years Ago
Sleeping bags can no longer be placed in nobuild zones Sleeping bags cannot be stacked as much anymore Sleeping bag collision is less annoying
11 Years Ago
Sky and moon brightness tweaks
11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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