userandrecancel
branchrust_reboot/maincancel

5,942 Commits over 4,018 Days - 0.06cph!

9 Years Ago
Stability tweak
9 Years Ago
Manifest (ambience changes)
9 Years Ago
Fixed potential NRE in Planner.Server DoBuild
9 Years Ago
Stability warmup tweaks
9 Years Ago
Fixed potential NRE in Construction.Placement
9 Years Ago
Stability neighbour notify only sends along female links
9 Years Ago
Fixed potential NRE in BaseEntity OnValidate
9 Years Ago
Added stability.verbose convar (default off)
9 Years Ago
Stability floating point inaccuracy fix
9 Years Ago
Network++
9 Years Ago
Wall sideways stability socket tweak
9 Years Ago
Stability refresh of connected building blocks notifies along both male and female links
9 Years Ago
Fixed grass removal exploit
9 Years Ago
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
9 Years Ago
Removing debug logs
9 Years Ago
Debugging
9 Years Ago
Debugging
9 Years Ago
Subtracting building_system_2.1
9 Years Ago
Test
9 Years Ago
Merge from building_system_2.1
9 Years Ago
Subtracting building_system_2
9 Years Ago
Merge from building_system_2
9 Years Ago
maxthreads convar defaults to 8
9 Years Ago
Cherry picking Vince's door material fix
9 Years Ago
Added maxthreads convar (number of threads to use for the procedural world generation, defaults to processor thread count)
9 Years Ago
Always clamp FOV to a valid range
9 Years Ago
Enabled line of sight check on landmine Landmine and timed explosives use entity center point as origin of damage sphere
9 Years Ago
Fixed regression that caused batched renderers to be invisible for a short time when a mesh is removed
9 Years Ago
Manifest
9 Years Ago
Player movement velocity clamping tweak
9 Years Ago
SavasIsland test
9 Years Ago
Disabled furnace / campfires on SavasIsland_koth (crash test)
9 Years Ago
Player movement controller clamps velocities from the physics system to a safe range
9 Years Ago
NoClip tweak
9 Years Ago
Fixed missing physic materials on driftwood
9 Years Ago
Shelves prevent building collider tweak
9 Years Ago
Floor and triangle floor sphere test tweaks
9 Years Ago
Floor sphere test tweaks
9 Years Ago
Removed pillar sockets from triangle foundations (centered pillar sockets would allow doorway griefing)
9 Years Ago
Network++
9 Years Ago
Foundation step rollback
9 Years Ago
Added directional bias to billboard particle lighting (fixes particles being too bright around dawn and dusk)
9 Years Ago
Network++ Save++
9 Years Ago
Added murmur hash Default seed and salt use murmur hash
9 Years Ago
Static decor placement is more mismatch resistant
9 Years Ago
Added a couple more deploy checks to the triangle foundation
9 Years Ago
Fixed warehouse monument collider having no valid physic material assigned
9 Years Ago
Procedural components can choose whether or not to run on the client / server Removed a bunch of bushes from the server
9 Years Ago
Resource deposits use a salted server seed for unique deposit positions (server.salt convar)
10 Years Ago
Fixed being unable to build foundation steps going up from triangle foundations