userandrecancel
branchrust_reboot/maincancel

5,949 Commits over 4,079 Days - 0.06cph!

10 Years Ago
Stability check always attempts at least 10 times before timing out
10 Years Ago
Savegame loading status message formatting
10 Years Ago
Stability warmup performance test
10 Years Ago
More formatting
10 Years Ago
Stability warmup messages formatting
10 Years Ago
Added stability.passes convar
10 Years Ago
Stability warmup tweak
10 Years Ago
Stability tweak
10 Years Ago
Manifest (ambience changes)
10 Years Ago
Fixed potential NRE in Planner.Server DoBuild
10 Years Ago
Stability warmup tweaks
10 Years Ago
Fixed potential NRE in Construction.Placement
10 Years Ago
Stability neighbour notify only sends along female links
10 Years Ago
Fixed potential NRE in BaseEntity OnValidate
10 Years Ago
Added stability.verbose convar (default off)
10 Years Ago
Stability floating point inaccuracy fix
10 Years Ago
Network++
10 Years Ago
Wall sideways stability socket tweak
10 Years Ago
Stability refresh of connected building blocks notifies along both male and female links
10 Years Ago
Fixed grass removal exploit
10 Years Ago
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
10 Years Ago
Removing debug logs
10 Years Ago
Debugging
10 Years Ago
Debugging
10 Years Ago
Subtracting building_system_2.1
10 Years Ago
Test
10 Years Ago
Merge from building_system_2.1
10 Years Ago
Subtracting building_system_2
10 Years Ago
Merge from building_system_2
10 Years Ago
maxthreads convar defaults to 8
10 Years Ago
Cherry picking Vince's door material fix
10 Years Ago
Added maxthreads convar (number of threads to use for the procedural world generation, defaults to processor thread count)
10 Years Ago
Always clamp FOV to a valid range
10 Years Ago
Enabled line of sight check on landmine Landmine and timed explosives use entity center point as origin of damage sphere
10 Years Ago
Fixed regression that caused batched renderers to be invisible for a short time when a mesh is removed
10 Years Ago
Manifest
10 Years Ago
Player movement velocity clamping tweak
10 Years Ago
SavasIsland test
10 Years Ago
Disabled furnace / campfires on SavasIsland_koth (crash test)
10 Years Ago
Player movement controller clamps velocities from the physics system to a safe range
10 Years Ago
NoClip tweak
10 Years Ago
Fixed missing physic materials on driftwood
10 Years Ago
Shelves prevent building collider tweak
10 Years Ago
Floor and triangle floor sphere test tweaks
10 Years Ago
Floor sphere test tweaks
10 Years Ago
Removed pillar sockets from triangle foundations (centered pillar sockets would allow doorway griefing)
10 Years Ago
Network++
10 Years Ago
Foundation step rollback
10 Years Ago
Added directional bias to billboard particle lighting (fixes particles being too bright around dawn and dusk)
10 Years Ago
Network++ Save++