userandrecancel
branchrust_reboot/maincancel

5,959 Commits over 4,201 Days - 0.06cph!

10 Years Ago
Slower decay on furnaces and boxes (2 days delay + 4 days duration)
10 Years Ago
Changed default decay tick interval to 10 minutes
10 Years Ago
Fixed LOS issues in caves (RUST-1039)
10 Years Ago
Transparent layer (fence, glass)
10 Years Ago
Implemented throw weapon AH protection (throw_protection, throw_penalty)
10 Years Ago
Attack entity repeat delay cooldown test (RUST-1043)
10 Years Ago
Transparent layer tweak (RUST-842)
10 Years Ago
Attack entity repeat delay cooldown test 2 (RUST-1043)
10 Years Ago
Fixed BaseMelee editor / standalone inconsistency
10 Years Ago
EAC update
10 Years Ago
EAC hashtool missing files
10 Years Ago
RustBuilder update
10 Years Ago
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10 Years Ago
Tweaks for heli / turret LOS checks with chainlink fence (RUST-1044)
10 Years Ago
Launcher rebuild
10 Years Ago
EAC hashtool config updates
10 Years Ago
RustBuilder update
10 Years Ago
EAC hashtool config test
10 Years Ago
Network++
9 Years Ago
Proper hitscan fix for projectile_protection 1
9 Years Ago
Fixed ores on Barren not counting towards world population count when loaded from a save (RUST-1112)
9 Years Ago
Nerfed pillar stability
9 Years Ago
Nerfed roof stability
9 Years Ago
Cherry picking goosey's shit from prerelease
9 Years Ago
Fixed UI notifications getting stuck on reconnect (RUST-1099)
9 Years Ago
Disabled research tables
9 Years Ago
Fixed item ownership distributing far more than 100% of total XP
9 Years Ago
GC--
9 Years Ago
EAC update
9 Years Ago
Merge from prerelease (gunplay reboot + music system)
9 Years Ago
Removing music assets because Unity
9 Years Ago
Removing music prefab because Unity
9 Years Ago
Removing music code because Unity
9 Years Ago
Music system (again)
9 Years Ago
Check protocol version after the branch since the Steam beta kick message is easier to understand
9 Years Ago
Rocket LOS check improvement (RUST-1139)
9 Years Ago
Workaround for building blocked everywhere (RUST-683, maybe RUST-1138)
9 Years Ago
ProjectVersion / ProjectSettings b25 auto updates
9 Years Ago
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9 Years Ago
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9 Years Ago
Fixed water purifier interaction issues on server restart... or so I hope... (RUST-1109, RUST-1137)
9 Years Ago
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9 Years Ago
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9 Years Ago
Animal damage uses base protection again
9 Years Ago
Industrial building windows use separate colliders (on the transparent layer)
9 Years Ago
Scene2Prefab monuments
9 Years Ago
Fixed protective armor absorbing damage from animal attacks
9 Years Ago
Cleanup
9 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
9 Years Ago
Fixed 5 second save spam