userandrecancel
branchrust_reboot/maincancel

6,014 Commits over 4,566 Days - 0.05cph!

10 Years Ago
Fixed building parts occasionally not disabling after being batched (causing draw call performance issues)
10 Years Ago
Added batching to non-moving parts of shop fronts
10 Years Ago
LOD script optimizations
10 Years Ago
Changed view model prefab references to GameObjectRef View models are instantiated via the game manager View models log an error when shit is fucked
10 Years Ago
Fixed missing item in the editor builder loading
10 Years Ago
10 Years Ago
Merge from save139 (caves)
10 Years Ago
Fixed NREs from entities that spawn as child objects of cave pieces
10 Years Ago
Fixed mesh pop in (cave_large_hard)
10 Years Ago
Scene2Prefab
10 Years Ago
Fixed mesh pop in (cave_large_sewers_hard)
10 Years Ago
Scene2Prefab
10 Years Ago
Fixed bucket lift never going back down (hopefully)
10 Years Ago
Fixed some deployables being placeable partially inside constructions
10 Years Ago
Fixed pillars / walls / floors being allowed to reach into prevent building volumes (deployables, dungeons)
10 Years Ago
Fixed mesh pop in (cave_medium_medium)
10 Years Ago
Scene2Prefab
10 Years Ago
Fixed cave bucket lift animator being stripped from server builds
10 Years Ago
Scene2Prefab
10 Years Ago
Stricter melee / projectile AH (reduced padding)
10 Years Ago
Fixed a foundation stacking exploit
10 Years Ago
Fixed mesh pop in (cave_medium_medium)
10 Years Ago
Scene2Prefab
10 Years Ago
Additional foundation stacking fixes
10 Years Ago
10 Years Ago
Updated ProcmapBench scene
10 Years Ago
10 Years Ago
10 Years Ago
AH tweaks
10 Years Ago
Added server side weapon firing rate verification to BaseLauncher as well
10 Years Ago
AH tweaks
10 Years Ago
Fixed a rapid fire exploit
10 Years Ago
EAC update
10 Years Ago
Fixed SavasIsland and SavasIsland_koth issues
10 Years Ago
TerrainCheckGeneratorVolumes fix
10 Years Ago
Fixed mesh pop in (cave_large_medium + cave_large_hard)
10 Years Ago
Scene2Prefab
10 Years Ago
Recalculated explosive and satchel charge entity bounds (fixes damage through wall issues)
10 Years Ago
Added culling volumes to military tunnels
10 Years Ago
Fixed grenade damage through walls (Rust-1466)
10 Years Ago
Structer high external gate terrain placement (RUST-1367)
10 Years Ago
Reduced cave prevent building volumes
10 Years Ago
Scene2Prefab
10 Years Ago
Stricter LOS AntiHack
10 Years Ago
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10 Years Ago
Item.Remove time delay is optional parameter (which appears to be 100% of the use cases right now)
10 Years Ago
Added server side reload cooldown verification Network++
10 Years Ago
Fixed reload cooldown verification issue when spamming + cancelling reload repeatedly
10 Years Ago
Reload fixes Network++
10 Years Ago
Manifest