userandrecancel
reporust_rebootcancel

10,832 Commits over 3,867 Days - 0.12cph!

8 Years Ago
Fixed incorrect collision meshes on twig roof sides
8 Years Ago
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8 Years Ago
Increased maxflood convar default value
8 Years Ago
Flooding protection tweaks
8 Years Ago
Most deployables now have a two day decay delay and a two day decay duration (from 1 + 2)
8 Years Ago
Patrol helicopter server gibs entity bounds
8 Years Ago
Fixing some material import settings (as discussed with Vince)
8 Years Ago
Melee distance padding tweak
8 Years Ago
decay.scale convar scales both decay delay and decay duration
8 Years Ago
Fixed potential client side NRE
8 Years Ago
Merge from save 119
8 Years Ago
Bridge tweak
8 Years Ago
Merge from main
8 Years Ago
Network++ Save++
8 Years Ago
Post-merge
8 Years Ago
Merge from dungeon_art_3
8 Years Ago
Pre-merge
8 Years Ago
Death screen: bear.prefab -> bear
8 Years Ago
More caves
8 Years Ago
Tweaked water / landmass ratio
8 Years Ago
Merge from main
8 Years Ago
ProjectVersion.txt
8 Years Ago
Rare NRE fix (RUST-970)
8 Years Ago
Updated plugins VS solution to allow compilation with XS
8 Years Ago
Building blocks store a unique building ID (all building blocks that belong to the same building have the same building ID) Network++
8 Years Ago
Fixed muzzle mods missing from asset bundles (RUST-963)
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed admins getting AH violations when disabling admin cheat while moving very fast Fixed taking damage when entering water while using admin cheat
8 Years Ago
Fixed being able to place boxes partially inside walls (RUST-908)
8 Years Ago
Fixed weapon attachments being invisible when attached to weapon that is currently held Cleaned up some code that dealt with the weapon attachment disabled flag
8 Years Ago
Added layer.toggle, layer.show, layer.hide and layer.culling admin console commands
8 Years Ago
Fixed that only the first weapon attachment was receiving the weapon aiming state
8 Years Ago
Weapon mods can add offset to weapon stats (as well as scale them) Fixed weapon hip aim cone parameter being ignored (always 1)
8 Years Ago
Fixed water catchers using the protection properties of metal building blocks
8 Years Ago
8 Years Ago
Disabled player and projectile collision on all farmed plants
8 Years Ago
Fixed water catcher physics layers (RUST-839) Water catchers use RendererLOD
8 Years Ago
Merge from main
8 Years Ago
Fixed animator warnings on non-throwable weapons
8 Years Ago
Merge from main
8 Years Ago
Unity b17 shader auto updates
8 Years Ago
Reset all AH values on disconnect
8 Years Ago
Fixed weapon attachments leaking their entities to clients
8 Years Ago
Compile fix
8 Years Ago
Resources are allowed to spawn in cupboard radius
8 Years Ago
F1 menu dev layer toggles can be accessed by admins as well
8 Years Ago
Fix for RUST-911
8 Years Ago
Fixed entity leak at world origin that could lead to huge performance drops / server join times (RUST-749, RUST-776, RUST-909)
8 Years Ago
Made some logs more detailed to provide more info for server owners Added projectile_desync convar (specifies max allowed client desync before projectiles are ignored)