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10,480 Commits over 4,171 Days - 0.10cph!

9 Years Ago
Door interaction toggles renderer batching on animator game object
9 Years Ago
Added batching to doors, double doors, floor grills, ladder hatches, gates, cell bars, fences, shopfronts, shutters, boxes and sleeping bags
9 Years Ago
Server compile fixes
9 Years Ago
Recalculated bounds on door barricades
9 Years Ago
Increased tree entity bounds padding
9 Years Ago
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9 Years Ago
Added decal culling script to all static deferred decals
9 Years Ago
Fixed various prevent building colliders being marked as triggers
9 Years Ago
AH LOS tweaks
9 Years Ago
Properly retired BoneRetarget (fixes RUST-1473)
9 Years Ago
AH LOS tweaks
9 Years Ago
Fixed RUST-1480
9 Years Ago
Fixed BaseResource network caching that broke partially harvested mined ore node models (RUST-1479)
9 Years Ago
Cave layer fixes
9 Years Ago
Scene2Prefab
9 Years Ago
Updated native libraries (updated MTU size, RUST-749)
9 Years Ago
Projectiles send periodic position updates when gravity significantly changes their velocity Network++
9 Years Ago
Fixed projectile ricochet verification issues Network++
9 Years Ago
Fixed bear corpse bounds (unable to gather on certain parts of the corpse) Set lock bounds padding to same as door
9 Years Ago
Ricochet LOS fix on weapons with huge projectile thickness
9 Years Ago
Fixed projectile update logging as projectile ricochet Increased projectile update angle interval Fixed projectile update also sending on ricochet
9 Years Ago
Tweaked reload verification
9 Years Ago
Projectile update improvements
9 Years Ago
Player interaction raycast no longer includes debris layer
9 Years Ago
Better terrain paint error handling
9 Years Ago
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9 Years Ago
Subtracted changeset 17931
9 Years Ago
Editor terrain splat map bake properly sets red channel when no source data
9 Years Ago
Admins can chat as much as they want
9 Years Ago
Server restart countdown is less spammy when a lot of time is left
9 Years Ago
Fixed RUST-1486 and RUST-1489
9 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
9 Years Ago
Candle hat effect position tweak (RUST-1486)
9 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
9 Years Ago
Removed more leftover scripts throwing errors
9 Years Ago
Rough harbor placement (WIP)
9 Years Ago
Scene2Prefab
9 Years Ago
TerrainFilter checks the global object filter in addition to the local filter TerrainFilter is also checked by decor (if they ever use it)
9 Years Ago
Merge from main
9 Years Ago
Rolled back ignore.conf
9 Years Ago
Added missing files
9 Years Ago
Merge from main
9 Years Ago
Harbors spawn in procmap
9 Years Ago
Terrain check / anchor generator fixes
9 Years Ago
Added terrain volume checks to military tunnel Refreshed terrain volume checks on caves
9 Years Ago
Scene2Prefab
9 Years Ago
Added terrain adjustment radius to monument script (instead of taking it from the terrain dimensions) Added cutoff radius to terrain volume check generator
9 Years Ago
Refreshed terrain volume checks on caves and military tunnel
9 Years Ago
Scene2Prefab
9 Years Ago
Minor cave_small_medium fix