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11,016 Commits over 4,109 Days - 0.11cph!

10 Years Ago
Underwater particle effect script
10 Years Ago
Changed splatmap resolution bias
10 Years Ago
Fixed terrain alpha issues around sewer entrances
10 Years Ago
Prototype: Dynamic ambient light and sky reflection intensity for indoor / outdoor environments
10 Years Ago
Fixed insane plant growth in shallow lakes
10 Years Ago
Triangle foundation exploit fix
10 Years Ago
AntiHack debuglevel is 2 in the editor
10 Years Ago
By default, allow admins to use their noclip cheat even on antihack userlevel 2
10 Years Ago
Foundation step exploit fix
10 Years Ago
Roofs are more expensive and have less health
10 Years Ago
Merge from procgen11
10 Years Ago
Merge from main
10 Years Ago
Various building exploit fixes
10 Years Ago
Manifest
10 Years Ago
Save++ Network++
10 Years Ago
Merge from main
10 Years Ago
Fixed missing bushes when playing in the editor
10 Years Ago
Ore node spawn tweaks
10 Years Ago
Some missing monument topology for powerplant, trainyawrd, water treatmant plant and radtown 3
10 Years Ago
Merge from main
10 Years Ago
Static resource deposists contain crude oil
10 Years Ago
Trainyard and water treatment plant prefab scene tweaks
10 Years Ago
Static pumpjacks for powerplant, trainyard and water treatment plant
10 Years Ago
Static pumpjack prefab
10 Years Ago
Sphere tank and warehouse topology textures
10 Years Ago
Monument prefab scene updates (more padding + increased fade distance)
10 Years Ago
Monument terrain adjustment fadeout is noise modulated for more natural transitions
10 Years Ago
Monument texture data ignores outermost texture pixels because Unity terrain painting forces those to zero
10 Years Ago
Slightly better river-ocean transition
10 Years Ago
More rock params from HapisIsland
10 Years Ago
Don't spawn field rocks on prefab mountains
10 Years Ago
Forest splat tweak
10 Years Ago
Folder
10 Years Ago
Removed shitty cliffside decor
10 Years Ago
Occasional barrel around powerlines
10 Years Ago
Terrain alpha distance cutoff tweak
10 Years Ago
Monument LOD adjustments
10 Years Ago
Static mining quarry entity bounds
10 Years Ago
Exclude monuments from auto-cliff-splatting
10 Years Ago
Highland cliffs
10 Years Ago
Rock material parameter blending fix
10 Years Ago
Field rock splat modifier tweaks
10 Years Ago
Stealing some rock tints from HapisIsland since those suck a bit less
10 Years Ago
Satellite dish terrain adjustment improvements
10 Years Ago
Monument terrain placement supports negative padding
10 Years Ago
Prefab mountain scale adjustments
10 Years Ago
Tweaked default salt calculation
10 Years Ago
Don't spawn players on decor topology
10 Years Ago
Radtown 3 terrain adjustment tweak
10 Years Ago
Padding parameter for monument terrain placement