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10,834 Commits over 3,867 Days - 0.12cph!

9 Years Ago
Merge from main
9 Years Ago
Road mesh offset scales with road terrain adjustment offset
9 Years Ago
Mesh offset fix
9 Years Ago
Padding and fade of hand placed road segments are adjustable
9 Years Ago
Made height offset of hand placed road segments in dungeons adjustable
9 Years Ago
Quick grouped mesh culling script for Vince
9 Years Ago
Underwater rock materials Removed rock 12 from underwater spawn table
9 Years Ago
Underwater rock tweak
9 Years Ago
Underwater clutter placeholders
9 Years Ago
Terrain painting usability fixes
9 Years Ago
Merge from dungeons_greybox_2
9 Years Ago
Default seed and salt are scrambled whenever the save version is increased
9 Years Ago
Tundra tweaks
9 Years Ago
Underwater rock placeholders
9 Years Ago
Serverside tree collider preprocessing fix
9 Years Ago
Changed roof sideways stability supports to female only
9 Years Ago
SpeedTree stuff
9 Years Ago
Manifest
9 Years Ago
Roofs offer sideways support for walls
9 Years Ago
Adjusted high external wall and gate deploy volumes
9 Years Ago
Keep serverside sleeper collider enabled
9 Years Ago
Fixed building block sound cutting out on placement
9 Years Ago
Fixed issue that made constructions placed via the planner awake at world origin on the server
9 Years Ago
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9 Years Ago
AmbienceManager uses IComparable implementation instead of delegate to sort emitters AmbienceManager profiling
9 Years Ago
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9 Years Ago
Fixed grounded building blocks (like foundations) not sending a stability refresh to connected building blocks on placement
9 Years Ago
Added audio.ambience convar (sorry, disabled by default because it spams memory allocations)
9 Years Ago
Don't open connection until after collider batching, stability init and save cache creation are done
9 Years Ago
Don't try to send network updates while loading
9 Years Ago
No need to recheck self after updating the cached stability value (tiny optimization)
9 Years Ago
Stability warmup queue processing tweak
9 Years Ago
Clear stability queue when launching with queuewarmup disabled
9 Years Ago
Added stability.queuewarmup convar
9 Years Ago
ProjectVersion.txt (we're still on p2)
9 Years Ago
Load all ambient sounds in background, see if that works
9 Years Ago
Reapplying ambience2
9 Years Ago
Subtracting ambience2 (asset warmup perf test)
9 Years Ago
Load balancer runs in LateUpdate such that actions from the same frame are processed immediately if possible
9 Years Ago
Stability check always attempts at least 10 times before timing out
9 Years Ago
Savegame loading status message formatting
9 Years Ago
Stability warmup performance test
9 Years Ago
More formatting
9 Years Ago
Stability warmup messages formatting
9 Years Ago
Added stability.passes convar
9 Years Ago
Stability warmup tweak
9 Years Ago
Stability tweak
9 Years Ago
Manifest (ambience changes)
9 Years Ago
Fixed potential NRE in Planner.Server DoBuild
9 Years Ago
Stability warmup tweaks