10,834 Commits over 3,867 Days - 0.12cph!
Road mesh offset scales with road terrain adjustment offset
Padding and fade of hand placed road segments are adjustable
Made height offset of hand placed road segments in dungeons adjustable
Quick grouped mesh culling script for Vince
Underwater rock materials
Removed rock 12 from underwater spawn table
Underwater clutter placeholders
Terrain painting usability fixes
Merge from dungeons_greybox_2
Default seed and salt are scrambled whenever the save version is increased
Underwater rock placeholders
Serverside tree collider preprocessing fix
Changed roof sideways stability supports to female only
Roofs offer sideways support for walls
Adjusted high external wall and gate deploy volumes
Keep serverside sleeper collider enabled
Fixed building block sound cutting out on placement
Fixed issue that made constructions placed via the planner awake at world origin on the server
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AmbienceManager uses IComparable implementation instead of delegate to sort emitters
AmbienceManager profiling
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Fixed grounded building blocks (like foundations) not sending a stability refresh to connected building blocks on placement
Added audio.ambience convar (sorry, disabled by default because it spams memory allocations)
Don't open connection until after collider batching, stability init and save cache creation are done
Don't try to send network updates while loading
No need to recheck self after updating the cached stability value (tiny optimization)
Stability warmup queue processing tweak
Clear stability queue when launching with queuewarmup disabled
Added stability.queuewarmup convar
ProjectVersion.txt (we're still on p2)
Load all ambient sounds in background, see if that works
Subtracting ambience2 (asset warmup perf test)
Load balancer runs in LateUpdate such that actions from the same frame are processed immediately if possible
Stability check always attempts at least 10 times before timing out
Savegame loading status message formatting
Stability warmup performance test
Stability warmup messages formatting
Added stability.passes convar
Manifest (ambience changes)
Fixed potential NRE in Planner.Server DoBuild