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10,832 Commits over 3,867 Days - 0.12cph!

9 Years Ago
Fixed potential NRE in BaseEntity OnValidate
9 Years Ago
Added stability.verbose convar (default off)
9 Years Ago
Stability floating point inaccuracy fix
9 Years Ago
Network++
9 Years Ago
Wall sideways stability socket tweak
9 Years Ago
Stability refresh of connected building blocks notifies along both male and female links
9 Years Ago
Fixed grass removal exploit
9 Years Ago
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
9 Years Ago
Removing debug logs
9 Years Ago
Debugging
9 Years Ago
Debugging
9 Years Ago
Subtracting building_system_2.1
9 Years Ago
Test
9 Years Ago
Merge from building_system_2.1
9 Years Ago
Merge from main
9 Years Ago
Manifest
9 Years Ago
Fixed external walls collapsing
9 Years Ago
Performance fixes
9 Years Ago
Rebase
9 Years Ago
Subtracting building_system_2
9 Years Ago
Merge from building_system_2
9 Years Ago
Merge from main
9 Years Ago
Stability warmup adjustments
9 Years Ago
Stability fixes
9 Years Ago
Socket stability factor balancing to keep buildings in existing saves stable
9 Years Ago
Merge from main
9 Years Ago
Stability improvements
9 Years Ago
Foundation step prefab dummy sockets
9 Years Ago
Dummy socket support
9 Years Ago
Pillar stability socket
9 Years Ago
Socket cleanup
9 Years Ago
Merge from main
9 Years Ago
Entity neighbour linking is load balanced on the client
9 Years Ago
Doorway and window deployables are easier to rotate when placing them
9 Years Ago
maxthreads convar defaults to 8
9 Years Ago
Merge from main
9 Years Ago
SocketHandle for window bars, embrasures and shutters
9 Years Ago
Window bar sockets also work like doorway sockets rotation wise (since the armored window has two different looking sides)
9 Years Ago
Window shutter sockets work like doorway sockets (placement rotation)
9 Years Ago
Shutter, embrasure and window bar prefab updates for the new socket features
9 Years Ago
Door prefab updates for the new stability backend
9 Years Ago
Merge from main
9 Years Ago
Cherry picking Vince's door material fix
9 Years Ago
Merge from main
9 Years Ago
Ramp construction socket (used for roof)
9 Years Ago
Added maxthreads convar (number of threads to use for the procedural world generation, defaults to processor thread count)
9 Years Ago
No more StabilityPinPoint
9 Years Ago
Building prefab updates to the new stability + construction socket backend
9 Years Ago
Merge from main
9 Years Ago
Always clamp FOV to a valid range