userandrecancel
reporust_rebootcancel

10,554 Commits over 4,324 Days - 0.10cph!

8 Years Ago
Fixed lake topology settings Fixed harbors spawning in lakes Network++ Save++
8 Years Ago
Removed need to be wet when trying to drink from bodies of water (was only testing on server, clients had it commented out -> weird behaviour) Removed weird duplicate raycasts from water drinking tests (now raycasting only in GetWaterDrinkingPoint)
8 Years Ago
Subtracting BoneFollower removal again because fuck me
8 Years Ago
Set ResearchResource reference to scrap on the static research tables (so you can place scrap into them + research)
8 Years Ago
Fixed checksum being unset when world cache is disabled (editor)
8 Years Ago
Can send optional entity ID with Signage.ReceiveTexture (mods)
8 Years Ago
Servers can call the sv console command on clients (mods)
8 Years Ago
EAC SDK update (Linux "sandbox not connected" fix)
8 Years Ago
Improved WaterLevel API (cleaner, faster and more powerful) Only show drinking interaction messages when water has a certain depth (stricter for salt water)
8 Years Ago
Added "Batching" and "Decor" scenes to reduce game object hierarchy clutter
8 Years Ago
System info includes process memory usage
8 Years Ago
Merge from main
8 Years Ago
Merge from weekend_branch_3
8 Years Ago
Compile fix
8 Years Ago
Fixing compilation errors is fun when your editor isn't working
8 Years Ago
Unity 2017.1.2f1
8 Years Ago
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Added debug.log convar to toggle log output
8 Years Ago
Merge from main
8 Years Ago
Merge from weekend_branch_4
8 Years Ago
Merge from main
8 Years Ago
Fixed water carving volumes not working with ocean plane (regression)
8 Years Ago
Tweaked high external wall and gate deploy volumes to make it easier to close compound walls
8 Years Ago
EAC SDK update
8 Years Ago
Subtracting EAC SDK update (crash)
8 Years Ago
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8 Years Ago
Analytics test
8 Years Ago
Fixed ArgumentNullException when sleepers are killed Network++
8 Years Ago
Server "del" command also works in the editor on entities
8 Years Ago
Spawn handler ensures that entity distribution percentages are maintained (fix for stone ore scarcity)
8 Years Ago
Fixed another ArgumentNullException
8 Years Ago
Fixed initial resource spawn distribution ignoring PrefabParameters.Count
8 Years Ago
Presumably fixed NRE in MaterialSwap (miner hat)
8 Years Ago
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
8 Years Ago
EAC SDK update
8 Years Ago
Merge from main
8 Years Ago
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Subtracting 23324
8 Years Ago
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Merge from main
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8 Years Ago
Fixed network read stream returning incorrect values for the custom position / unread properties