10,480 Commits over 4,171 Days - 0.10cph!
Any entity can use sockets, not just building blocks (presumably breaking everything)
Optimized elevator volumes (server perf)
Fixed layer on elevator volumes
Deleted ocean clutter prefabs (unused)
Moved xmas event meta file
Gibbable.DoPrepare error message tweaks
Fixed small build log typo
Throw exception and fail the build when skinnable item name is incorrect
Facepunch.Steamworks meta files
Fixed building ID regression on newly created buildings (changeset 24670)
Weather (currently only fog) is randomized every 18 hours, fades over 6 hours
Fixed washed out sky around noon in temperate and arid biomes
Network++
Fixed stars being occluded by atmosphere fog at night
Slightly darker sky at midnight
Road grass decor aligns to normal
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Added terrain anchor placement mode (minimize terrain error or minimize object offset)
Fixed junkpiles sometimes spawning partially on roads
Fixed junkpiles sometimes spawning in rather weird positions (too far above the terrain)
Cache player building privilege once a second on the client (performance)
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Fog density no longer changes per biome (unfair advantage when looking in from a different biome)
Improved global fog calculation (plane no longer ignores fog, fog has identical density from A to B as from B to A)
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Fixed moon brightness regression
Fixing a GameObjectRef (build warning)
Fixed "lock" game object on shopfront being on unnamed layer
Fixed options being invisible until toggled when opening options tab in main menu
Fixed UI.Options.KeyBind trying to change its name all the time
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Junkpile spawn tweaks
Always show loot container health
Fixed NRE in CommunityEntity.AddUI
Fixed NRE in BasePlayer.UpdateHolsterOffsets
Potentially fixed ArrayTypeMismatchException in HttpImage
Potentially fixed UnityException in AsyncTextureLoad
Increased junkpile spawn attempts
Implemented network stream seek
Fixed exception in Skin.FromFolder
Potentially fixed InvalidOperationException in HttpImage
Fixed outdated API usage in HttpImage
Potentially fixed NRE in Planner.DoBuild
Fixed ArgumentException in bloom image effect
Fixed ArgumentException in bloom image effect
Only enable client exception reporting on official servers
Merge from weekend_branch_6
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Retired "Viewmodel" layer as it is seemingly unused