userandrecancel
reporust_rebootcancel

11,016 Commits over 4,109 Days - 0.11cph!

6 Years Ago
Fixed a potential NRE in CLIENT_PendingInvite
6 Years Ago
Additional client profiling
6 Years Ago
Compile fix
6 Years Ago
Added pooling to ceiling lights
6 Years Ago
Implemented IOEntity.ResetState
6 Years Ago
EAC SDK update
6 Years Ago
Fixed profiler mismatch in RelationshipManager.FindByID
6 Years Ago
Increased multibox pruning broadphase world subdivisions to max (physics perf test)
6 Years Ago
Fixed asset warmup perf regression from 31041
6 Years Ago
Enabled multibox pruning broadphase (physics perf test)
6 Years Ago
Removed rigidbodies from various clientside entities that were previously using kinematic rigidbodies
6 Years Ago
Add WorkshopSkin and MaterialReplacement components to skinned entities in prefab preprocessing to avoid runtime stutter
7 Years Ago
Rolling back 21020 and 21027
7 Years Ago
Loading screen status tweaks when spawning and respawning
7 Years Ago
Fixed that sometimes entities were missing until they sent a new network update when switching spectate targets
7 Years Ago
Fixed netgraph
7 Years Ago
No longer force full snapshots when spawning / respawning (this will probably break everything)
7 Years Ago
▆▌▍▋▉ ▍▋█▇▌▊▌█ ▍▅▆▋▆▄█▍▍▋ ▅▍▅▆▌▆ █▋ ▆▌▉█▉▅ ▅▌▇▌ ▌▌█▄▋ ▊▅▊▅▅▄ (▋▆█▇-▄▋▋)
7 Years Ago
Fixed sometimes getting fall damage when respawning (RUST-38)
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed deployable rotation via R key when deploying freely at an angle
7 Years Ago
Correctly damage parent entity when explosive is attached to lock (RUST-243)
7 Years Ago
▋▇▌▉▋ ▉█▊▅ / ▌▋▅█▋▌ █▉▆▅ "▄▅▄▉ ▊█▍▇" ▍▋▆▊▄▌▄▍ (▋▌▅▅-▋█▅)
7 Years Ago
Skin bundle update
7 Years Ago
Throw error when calling Free instead of FreeList or FreeMemoryStream (editor only)
7 Years Ago
Fixed rare bug that could cause upkeep resources to disappear from the tool cupboard
7 Years Ago
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7 Years Ago
Fixed NetGraph NRE
7 Years Ago
Gibs with only an effect and no physics are now also working
7 Years Ago
Fixed some M39 sounds not playing
7 Years Ago
EAC SDK update
7 Years Ago
Replacing – with -
7 Years Ago
▇▌▍▋ ▉█▍█▍▋▍▆▍ ▊▅▊▉ -▆▌▆▆▉-▊▍▌▄▉▉▉-▋▊▊▅▉–▊–▍ -▌▅▍▊▋-▌▌▇▄▍▋▄-▅▌▊▊▅–▌█–▌ -▅▍▌█▌-▇▌▅▄▇▄▇-▄▅▋▇▆–▆▉–▇
7 Years Ago
Fixed puzzleprefabrespawn
7 Years Ago
Scene2Prefab launch site (fixes puzzle IO entity references)
7 Years Ago
Fix for parenting trigger detaching on server side when loading from save
7 Years Ago
Fixed being unable to place plants in planter box (regression)
7 Years Ago
Refresh underwear immediately when changing censorship mode in game
7 Years Ago
Can no longer deploy items on doors unless there is a socket for them
7 Years Ago
Fixed client IO wire SetVisible not working right when LOD component is enabled
7 Years Ago
Fixed GroundWatch on entities that are parented
7 Years Ago
Compile fix
7 Years Ago
Storage boxes drop their items at the last position they took damage at
7 Years Ago
Don't do server side bone attachment stuff with "closest" bone
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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