userandrecancel
reporust_rebootcancel

10,586 Commits over 4,383 Days - 0.10cph!

7 Years Ago
Disabled crunch compression on nature assets again
7 Years Ago
Bundle tweaks
7 Years Ago
Fixed player rotation never updating on server (2018.2 regression)
7 Years Ago
Players inherit network group again when spectating
7 Years Ago
Merge from unity_2018.2.11
7 Years Ago
ProjectVersion / CurrentVersion
7 Years Ago
Reapplying 28525
8 Years Ago
BasePlayer.ForceUpdateTriggers tweaks (handle the rare case of multiple layered calls)
8 Years Ago
Fixed BasePlayer.ForceUpdateTriggers fuckups that could cause players to remain inside triggers indefinitely
8 Years Ago
▍ ▍▇▋▍▌ ▉▅▌▍▍▅▅ ▍▇▅ ▌▇▋██▅▇▍▄ ▍▌▉▇▇▋▍▌▄ ▊▋▊ ▊ ▄▍▋▋▋▄█ █▄▇▆▋ ▆▋▌▇▍▌▉ ▇ ▊▍▄▍▌█▆▄▆ ▄▆▉█▅▇▌
8 Years Ago
Always reset player parent when respawning
8 Years Ago
Added generic entity angular velocity getters Projectiles inherit angular velocity from parent (fixes arrow trajectory when the cargo ship is turning)
8 Years Ago
▍ ▋▇▊▍▅ ▌▉▌▇▋ ▌▉▅ ▆▉ ▇▆▋ ▋██▆
8 Years Ago
▋ █▋▌▇▅▇█ ▌▇▌▊▄▍▊▉▄▇▉▊█ █▍▋▆▅▌▉ ▍▍▄▄▅ ▄█ ▉█▆
8 Years Ago
Fixed slightly lower initial frame distance on arrows fired with the bow
8 Years Ago
Server ifdef
8 Years Ago
Fixed cargo ship overriding player's network group when loaded from save
8 Years Ago
Fixed cargo ship sub entity saving flag disable
8 Years Ago
Cargo ship saves
8 Years Ago
Skin bundle update
8 Years Ago
Fixed LOS on vehicle storage boxes (comparing layer mask vs layer index)
8 Years Ago
Disable lerp when attached to bone (fixes explosives not following door open / close animation when attached)
8 Years Ago
Fixed APC projectile speed regression
8 Years Ago
Gibs inherit parent from their entity
8 Years Ago
Enabled crunch compression on more nature assets
8 Years Ago
Potential fix for player model velocity sometimes being non-zero after stopping
8 Years Ago
Ensure headRotation is set on the server (fixes team invite issues)
8 Years Ago
Fixed crunch compression not doing anything on ores
8 Years Ago
Enabled crunch compression on more nature textures (icesheets, ores and overgrowth)
8 Years Ago
Network player rotation in local space (eyes.bodyRotation instead of eyes.rotation) Network++
8 Years Ago
▉ ▌█▉▋▅▋▄█▌ ▄▊▌▇▄▍▅▍▍ ▍█▆▍▉▍
8 Years Ago
Enabled crunch compression on tree textures (except billboards)
8 Years Ago
Fixed fireballs not doing any damage on the boat
8 Years Ago
Fixed arrow velocity on the cargo ship
8 Years Ago
Compile fix
8 Years Ago
Sleepers with parent update their model position every frame
8 Years Ago
Don't parent player model for NPCs and other players (same behaviour as the local player)
8 Years Ago
Projectiles don't inherit parent velocity if hitscan
8 Years Ago
Improved client entity velocity estimate
8 Years Ago
BaseEntity velocity getters return the correct velocity for the local player
8 Years Ago
▍ █▍▌█▅▍ ▋▍ ▉▊▆▆▅█ ▆▋▄▋▋█▉▆ ▇▉▋▍██▋▄ ▆▌ ▅▅▊▆▄▊
8 Years Ago
▌ ▅▇▅▌▅ ▇▋▍▊▋▄▋▍▌▆▇▄█▊█▉▌▉▋ ▉▄ █▆▇▅▅▊
8 Years Ago
▆ ▊▌▄▉▋ ▅▆▆▋▄▅▇▇
8 Years Ago
▅ █▄ ▆▋ ▆▇
8 Years Ago
▄ ▍▊▋▌▉█▆
8 Years Ago
▉ ▊▄▉█▊▍ ▋█▆▌ ▊▉▋ █▋▇
8 Years Ago
Fixed bundle assignments on some cargo ship materials
8 Years Ago
▆ ▄▊▄▄▅▊▋▍▋▄▆ ▆█▄▆▆▅▌▇▆ ▊▌▆ ▇▅ █▊▊▄▆▌▍▇ ▍▆▋▆▅█ ▉▅▋▇▍▋ ▊▄▋▍ ▌▆▋▇▄▊▆ █▊▌▊▍▄
8 Years Ago
Removed cargo ship from iceberg folder
8 Years Ago
Cherry picking 28953