userandrecancel
reporust_rebootcancel

10,614 Commits over 4,413 Days - 0.10cph!

8 Years Ago
Fixed HAB falling out of the sky on server restart
8 Years Ago
Fixed foot IK in HAB
8 Years Ago
Dropped items now inherit parent velocity When parenting an entity with a rigidbody, automatically adjust its velocity to local space DroppedItem and TimedExplosive are flagged as physics driven (better interpolation) Hot air balloon parenting trigger ignores debris and ragdoll layers (for now, since the collider also ignores them)
8 Years Ago
Fixed serialization fuckups from the Unity upgrade / downgrade
8 Years Ago
Removed GA_AutoRun (update message spam)
8 Years Ago
Fixed packet flooding while reskinning using repair bench (RUST-195)
8 Years Ago
Cherry picking 29658 & 29659
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed serialization fuckups from the Unity upgrade / downgrade
8 Years Ago
Merge from main
8 Years Ago
Fixed serialization fuckups from the Unity upgrade / downgrade
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Downgrading to Unity 2018.1.4f1
8 Years Ago
Fixed lerp of server objects shortly after spawn (SAM, dropped items, ...)
8 Years Ago
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8 Years Ago
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8 Years Ago
Compile fixes
8 Years Ago
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8 Years Ago
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8 Years Ago
Merge from asset_bundles_3
8 Years Ago
Asset bundle build map updates
8 Years Ago
Moving
8 Years Ago
Subtracting
8 Years Ago
Meta files
8 Years Ago
Removed bundle DoPrepare from SoundDefinition (applied at compile time)
8 Years Ago
Disabled crunch compression on nature assets again
8 Years Ago
Bundle tweaks
8 Years Ago
Fixed player rotation never updating on server (2018.2 regression)
8 Years Ago
Players inherit network group again when spectating
8 Years Ago
Merge from unity_2018.2.11
8 Years Ago
ProjectVersion / CurrentVersion
8 Years Ago
Reapplying 28525
8 Years Ago
BasePlayer.ForceUpdateTriggers tweaks (handle the rare case of multiple layered calls)
8 Years Ago
Fixed BasePlayer.ForceUpdateTriggers fuckups that could cause players to remain inside triggers indefinitely
8 Years Ago
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8 Years Ago
Always reset player parent when respawning
8 Years Ago
Added generic entity angular velocity getters Projectiles inherit angular velocity from parent (fixes arrow trajectory when the cargo ship is turning)
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed slightly lower initial frame distance on arrows fired with the bow
8 Years Ago
Server ifdef
8 Years Ago
Fixed cargo ship overriding player's network group when loaded from save
8 Years Ago
Fixed cargo ship sub entity saving flag disable
8 Years Ago
Cargo ship saves
8 Years Ago
Skin bundle update
8 Years Ago
Fixed LOS on vehicle storage boxes (comparing layer mask vs layer index)
8 Years Ago
Disable lerp when attached to bone (fixes explosives not following door open / close animation when attached)