userandrecancel
reporust_rebootcancel

11,016 Commits over 4,109 Days - 0.11cph!

7 Years Ago
Added "storage" protocol version Disabled client file cache (test)
7 Years Ago
Added client file cache corruption detection (+ automatic resolution)
7 Years Ago
Merge from main
7 Years Ago
Fixed some (legacy?) skins not being applied
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
mesh.quality and tree.quality once again allow values up to 1000 if set via console (for rustafied)
7 Years Ago
Merge from main
7 Years Ago
Cherry picking 25708 and 25723
7 Years Ago
Don't disable billboard culling on SpeedTree billboards (only on our own imposters) Slight tweaks to tree quality behaviour
7 Years Ago
Don't cull tree billboards if tree quality is above 50 Switch to tree billboards sooner if tree quality is below 100 Refresh foliage grid when adjusting grass quality Ceil tree and mesh quality convars at 200 (same as UI)
7 Years Ago
Merge from main
7 Years Ago
Fixed stutter whenever a painted sign texture is stored in the file cache on the client
7 Years Ago
AddLifeStory profiling
7 Years Ago
Rubble pile material fixes
7 Years Ago
Shipping container material fixes
7 Years Ago
Merge from save158
7 Years Ago
Restored warnaserror (?)
7 Years Ago
Manifest
7 Years Ago
Network++ Save++
7 Years Ago
Merge from main
7 Years Ago
Improved cliff analysis after monument terrain adjustment
7 Years Ago
Environment volume ambient multiplier tweak for less jarring transition
7 Years Ago
Potential fix for some painted sign textures disappearing on server restart
7 Years Ago
reflection.quality defaults to 1 (until reflection probe ex)
7 Years Ago
Merge from main
7 Years Ago
Facepunch.Steamworks rollback to release branch
7 Years Ago
Temp rollback of some workshop changes that rely on latest Facepunch.Steamworks
7 Years Ago
Fixed build preprocessing stripping certain conditional models from foundations and roofs
7 Years Ago
Building block conditional model state is now networked (much faster, essentially zero overhead on the client) Conditional models can specify whether or not they're instantiated on client / server (optimized server memory usage) Network++
7 Years Ago
EAC SDK rollback
7 Years Ago
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7 Years Ago
EAC SDK update
7 Years Ago
Cannot trigger grief protection multiple times by repeatedly destroying the cupboard
7 Years Ago
Added upkeep_grief_protection convar (default = 1440 minutes = 24 hours) When the cupboard is destroyed, use available resources to purchase upkeep protection on all building blocks (up to upkeep_grief_protection minutes)
7 Years Ago
More info for print_skins
7 Years Ago
Skin warning tweaks
7 Years Ago
Log warning with workshop ID when skin download failed / timed out
7 Years Ago
Added itemskintimeout convar
7 Years Ago
Added workshop skin download timeout / skip
7 Years Ago
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7 Years Ago
Adjusted reflection quality 1 World reflection quality defaults to 2
7 Years Ago
Reapplied changes
7 Years Ago
Potential fix for another "_MainTex" UI error
7 Years Ago
Fixed client entity building ID not resetting when pooled
7 Years Ago
Cherry picking 25518 for bawng
7 Years Ago
Potential fix for another "_MainTex" UI error
7 Years Ago
Enabled player death database again
7 Years Ago
Fixed OnViewModeChanged NRE
7 Years Ago
Potential fix for "_MainTex" UI error when opening map