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11,016 Commits over 4,109 Days - 0.11cph!

7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
Subtracting 25363
7 Years Ago
Bundles
7 Years Ago
Deleted some old unused tree assets
7 Years Ago
Vagabond jacket skinnable (?)
7 Years Ago
Manifest
7 Years Ago
Merge from main
7 Years Ago
Tree quality correctly applies to the new trees
7 Years Ago
Forest size tweaks Reject rivers start start too close to sea level
7 Years Ago
This meta file is no longer needed
7 Years Ago
Merge from tree_revamp
7 Years Ago
EAC merge cleanup
7 Years Ago
Merge from main
7 Years Ago
EAC SDK update
7 Years Ago
EAC rollback rollback
7 Years Ago
River reed tweak
7 Years Ago
Tweaked clutter rock scales
7 Years Ago
Tweaked densities of micro cliffs and beachside rocks (after 25321)
7 Years Ago
Fixed floaty patch_grass_tall_large (added terrain anchors)
7 Years Ago
Adjusted forest rock splat modifiers
7 Years Ago
Fixed decor normal / gradient alignment randomly flipping forward direction Fixed terrain modifier scale only scaling radius, not fade distance Removed random multiplier from terrain splat modifier since it messes up some things
7 Years Ago
Merge from main
7 Years Ago
Merge from visuals_experiment
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Fixed floating decor rocks
7 Years Ago
Reject rivers that start too close to other rivers
7 Years Ago
Smoother river terrain adjustments
7 Years Ago
Some more stone splat on beaches
7 Years Ago
Added medium beachside rocks
7 Years Ago
Added stone splat to sand
7 Years Ago
Spawn population tweaks
7 Years Ago
Forestside splat tweaks
7 Years Ago
Forest size tweaks
7 Years Ago
Cherry picking 25268
7 Years Ago
Smoother cliff transition
7 Years Ago
Reduced oasis size in arid biome Removed forests below a few meters altitude in temperate, tundra and arctic biomes
7 Years Ago
Cherry picking 25247
7 Years Ago
Arctic forests use snow splat again Removed stone splat from sand (to be added via rocks)
7 Years Ago
Forest rocks add stone splat around them
7 Years Ago
Merge from main
7 Years Ago
Adjusted forest splats according to Vince's guidelines
7 Years Ago
Optimized foliage placement checks with lots of different foliage types
7 Years Ago
Fixed harbor spawns Fixed hilltop rocks sometimes overlapping small monuments
7 Years Ago
Network++ Save++ Persistence++
7 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
7 Years Ago
Don't exclude metal from shaders (if used)
7 Years Ago
Merge from main
7 Years Ago
Analytics now tracks total memory usage rather than only managed memory