userandrecancel

12,611 Commits over 3,897 Days - 0.13cph!

1 Year Ago
When building staging, upload to the "main" branch instead of the "default" branch (steamcmd changes workaround, will need to figure something else out)
1 Year Ago
When generating rail layout, ensure one rail connects "left" and the other one "right"
1 Year Ago
Added monument topology to train tunnel entrance (only the test prefab)
1 Year Ago
GenerateRailLayout uses higher PushMultiplier
1 Year Ago
Fixed train tunnel entrance overlap with monuments
1 Year Ago
Removing PlaceMonumentsRailside from World Setup prefab
1 Year Ago
Increased GenerateRailLayout push multiplier
1 Year Ago
Trainyard is now placed together with the other large monuments
1 Year Ago
Merge from main
1 Year Ago
Merge from main/excavator_props_fix
1 Year Ago
Merge from main/console_window_improvements
1 Year Ago
Merge from main/HAB Door gib fix
1 Year Ago
Merge from main/texel-density-fix
1 Year Ago
Merge from main/wall_debris_fix
1 Year Ago
Merge from main/siren_light_fixes
1 Year Ago
Merge from main/mini_push_fix
1 Year Ago
Merge from main/attackheli_turret_parent_fix
1 Year Ago
Merge from main/incendiary_fall_fix
1 Year Ago
Merge from main/detailed_vehicle_dismount_times
1 Year Ago
Merge from main/conveyor_locker_clothing_fix
1 Year Ago
Merge from main/ExtraDismountCheck
1 Year Ago
Merge from main/underwater_labs_floor_fix
1 Year Ago
Merge from main/global_networked_bases
1 Year Ago
Merge from main/map_markerlist_fix
1 Year Ago
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1 Year Ago
Merge from main/ghost_sheet_fixes
1 Year Ago
Merge from main/reflective-material-type-fix
1 Year Ago
Merge from Attack Helicopter/kill_attribution
1 Year Ago
Added PathFinder.PushPointsAdditional and PathFinder.BlockedPointsAdditional Better handling of multiple connection points close to each other when generating rail layout
1 Year Ago
Tweaked alignment of rail connection nodes in train_tunnel_double_entrance_36m prefab
1 Year Ago
Increased the minimum distance between underground rail entrances
1 Year Ago
Prefab updates
1 Year Ago
Trainyard spawn improvements
1 Year Ago
World Setup tweaks
1 Year Ago
GenerateRailLayout no longer ignores certain connection points, leading to intersecting rail
1 Year Ago
Try to place 2 underground rail entrances Slightly better selection of underground rail entrance placement positions
1 Year Ago
PathFinder uses better heuristic with and without diagonals
1 Year Ago
Fixed fishing village placement performance issue
1 Year Ago
Added ProceduralMapRailSimple
1 Year Ago
Merge from main
1 Year Ago
Proof of concept
1 Year Ago
Facepunch.Steamworks rebuild
1 Year Ago
Merge from main
1 Year Ago
Cherry picking 87194 and 87196
1 Year Ago
Linux server build steam_appid.txt part 2
1 Year Ago
Linux server build steam_appid.txt
1 Year Ago
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1 Year Ago
Revert "Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)" This reverts commit d0e5c1e457ba09d38adbffb42b6864c142c8b231.
1 Year Ago
When both --instanced-rendering and --normal-rendering are set, keep instanced rendering on (this allows us to enable it for testing while it's disabled globally through Steam)
1 Year Ago
Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)