userandrecancel

10,693 Commits over 4,597 Days - 0.10cph!

2 Years Ago
Merge from radtown_redux
2 Years Ago
Merge from OceanWreckBuoy
2 Years Ago
Merge from legacy_wood_log_pile
2 Years Ago
Merge from Underwater_divesites
2 Years Ago
Merge from temperate_cliff_rework
2 Years Ago
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2 Years Ago
Merge from arm64_native_libraries
2 Years Ago
ARM64 native libraries
2 Years Ago
Map shader now takes water depth from shore vectors into account Fixed shore vectors that are fed into shader system ignoring lakes and water carving volumes
2 Years Ago
Fixed RustCamera environment determination not taking water carving volumes into account
2 Years Ago
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Merge from main
2 Years Ago
Post merge cleanup
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Subtracting 101333 (introduced server issues)
2 Years Ago
Apple Silicon / ARM64 native libraries (allows everyone to use the Apple Silicon Unity editor)
2 Years Ago
Removing ItemDefinition label from wallpaper.entity.prefab.meta
2 Years Ago
Fixed DecorAlign issues when incoming rotation is not identity
2 Years Ago
Added ApplyDecorComponents to PlaceCliffs
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed cl_steps having its minimum changed from 32 to 16 and defaulting to 16 on the server, then sending that to the client
2 Years Ago
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Added RemoveExistingTopology option to Monument component
2 Years Ago
Roadside monument road adjustment improvements
2 Years Ago
More build tests
2 Years Ago
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)
2 Years Ago
Burst upgrade 1.8.13 -> 1.8.15
2 Years Ago
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3 Years Ago
Skin bundle update
3 Years Ago
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3 Years Ago
Split CutoffSlope into CutoffSlopeInitial and CutoffSlopeRepeat
3 Years Ago
tickrate_cl and tickrate_sv are now replicated convars Enforcing sane min and max values for tickrate_cl and tickrate_sv
3 Years Ago
Increased default client tick rate from 20 to 32
3 Years Ago
Added PlaceCliffParameters, can be used by cliff prefabs to overwrite the default parameters set on PlaceCliffs Split MinHeight and MaxHeight into MinTerrainHeight / MinCliffHeight and MaxTerrainHeight / MaxCliffHeight
3 Years Ago
PlaceCliffs child placements use TerrainAnchorMode.MinimizeMovement PlaceCliffs child placements check terrain height and normal
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Merge from teslacoil_igniter_damagepickup
3 Years Ago
Merge from item_drop_analytics_improvements