userandrecancel

12,546 Commits over 3,806 Days - 0.14cph!

8 Years Ago
Clear old maps from cache when world version is incremented
8 Years Ago
Mo' snow, less tundra
8 Years Ago
Tweaked power substation terrain adjustments
8 Years Ago
Some prefab auto-disables
8 Years Ago
Fixed rotation of roadside electrical boxes
8 Years Ago
Fixed terrain placement of power substations not being applied
8 Years Ago
Manifest
8 Years Ago
More tarrain checks for military tunnel monument
8 Years Ago
Increased nobuild zone around trainyard
8 Years Ago
Removed from script as well
8 Years Ago
Removed terrain adjustment padding from prefab scenes (added to radius)
8 Years Ago
8 Years Ago
8 Years Ago
Warehouse tweaks
8 Years Ago
Updated warehouse monument topology (river issues)
8 Years Ago
Re-added monument name phrases and enabled map labels Fixed some monument layers
8 Years Ago
Correct batching script on overgrowth prefabs
8 Years Ago
Merge from dungeon_art_4 (please no longer commit to that branch paroxum / damian)
8 Years Ago
Merge from dungeon_art_4 (please no longer commit to that branch paroxum / damian)
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Tweaked default batching params
8 Years Ago
Don't start refresh coroutines until RefreshAll is called
8 Years Ago
Tweaks
8 Years Ago
More granular time slicing for work on the main thread
8 Years Ago
8 Years Ago
Merge from main
8 Years Ago
▇▍▅▋ ▉▆ ▆▌▍▋▆▇
8 Years Ago
▇▉▉▅ █▍
8 Years Ago
Optimizations
8 Years Ago
Foliage seed is stored on the cell
8 Years Ago
8 Years Ago
8 Years Ago
Merge from main
8 Years Ago
ListHashSet has Clear and AddRange methods
8 Years Ago
Refactoring, making everything less insane
8 Years Ago
Merge from main
8 Years Ago
Subtracting 19330 (alexrehberg)
8 Years Ago
Debug hurt command takes hit bone as optional parameter
8 Years Ago
Subtracting 19287 (alexrehberg)
8 Years Ago
Refactoring
8 Years Ago
Removed broken water impacts
8 Years Ago
Added MaxSpawnDistance to all impact effects and decals
8 Years Ago
Re-saving DebugSkin (updated serialization layout, RUST-1556 maybe?)
8 Years Ago
DebugSkin bundle (RUST-1556 maybe?)
8 Years Ago
Multithreaded batcharoo
8 Years Ago
Merge from main
8 Years Ago
Reverting to old non-multithreaded batching for the patch (too risky)
8 Years Ago
Better load balancing for batching tasks that cannot be threaded
8 Years Ago
Batching optimizations and fixes