userandrecancel

12,528 Commits over 4,018 Days - 0.13cph!

8 Years Ago
ParticleSystemCull / ParticleSystemLOD fixes
8 Years Ago
8 Years Ago
Changed how NaN damage is ignored (in case early returning leads to issues in Hurt() method overrides)
8 Years Ago
Don't allow items to be stacked on items that have been marked as invalid
8 Years Ago
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8 Years Ago
Scene2Prefab (static industrial door collider update)
8 Years Ago
Updated static industrial door collider dimensions
8 Years Ago
AH tweak
8 Years Ago
Log warning when entity switches to null network group
8 Years Ago
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8 Years Ago
Snow piles on tree bases cull
8 Years Ago
Scene2Prefab (updated static industrial doors)
8 Years Ago
Fixed layer on static doors
8 Years Ago
Added prevent building volumes to harbors
8 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
8 Years Ago
Merge from save140
8 Years Ago
Merge from save140
8 Years Ago
Bundles
8 Years Ago
Manifest
8 Years Ago
Network++ Save++
8 Years Ago
Merge from main
8 Years Ago
Stricter high external wall placement (RUST-1502)
8 Years Ago
Scene2Prefab
8 Years Ago
Bunker room layer fixes (RUST-1495)
8 Years Ago
Scene2Prefab
8 Years Ago
Harbor gradient alignment for more reliable placement
8 Years Ago
DecorTransform component
8 Years Ago
Merge from main
8 Years Ago
Fixed monument terrain offset being ignored
8 Years Ago
Minor cave_small_medium fix
8 Years Ago
Scene2Prefab
8 Years Ago
Refreshed terrain volume checks on caves and military tunnel
8 Years Ago
Added terrain adjustment radius to monument script (instead of taking it from the terrain dimensions) Added cutoff radius to terrain volume check generator
8 Years Ago
Scene2Prefab
8 Years Ago
Added terrain volume checks to military tunnel Refreshed terrain volume checks on caves
8 Years Ago
Terrain check / anchor generator fixes
8 Years Ago
Harbors spawn in procmap
8 Years Ago
Merge from main
8 Years Ago
Added missing files
8 Years Ago
Rolled back ignore.conf
8 Years Ago
Merge from main
8 Years Ago
TerrainFilter checks the global object filter in addition to the local filter TerrainFilter is also checked by decor (if they ever use it)
8 Years Ago
Scene2Prefab
8 Years Ago
Rough harbor placement (WIP)
8 Years Ago
Removed more leftover scripts throwing errors
8 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
8 Years Ago
Candle hat effect position tweak (RUST-1486)
8 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
8 Years Ago
Fixed RUST-1486 and RUST-1489
8 Years Ago
Server restart countdown is less spammy when a lot of time is left