userandrecancel

12,539 Commits over 4,109 Days - 0.13cph!

9 Years Ago
Reduced cave prevent building volumes
9 Years Ago
Structer high external gate terrain placement (RUST-1367)
9 Years Ago
Fixed grenade damage through walls (Rust-1466)
9 Years Ago
Added culling volumes to military tunnels
9 Years Ago
Recalculated explosive and satchel charge entity bounds (fixes damage through wall issues)
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_large_medium + cave_large_hard)
9 Years Ago
TerrainCheckGeneratorVolumes fix
9 Years Ago
Fixed SavasIsland and SavasIsland_koth issues
9 Years Ago
EAC update
9 Years Ago
Fixed a rapid fire exploit
9 Years Ago
AH tweaks
9 Years Ago
Added server side weapon firing rate verification to BaseLauncher as well
9 Years Ago
AH tweaks
9 Years Ago
9 Years Ago
9 Years Ago
Updated ProcmapBench scene
9 Years Ago
9 Years Ago
Additional foundation stacking fixes
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_medium_medium)
9 Years Ago
Fixed a foundation stacking exploit
9 Years Ago
Stricter melee / projectile AH (reduced padding)
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed cave bucket lift animator being stripped from server builds
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_medium_medium)
9 Years Ago
Fixed pillars / walls / floors being allowed to reach into prevent building volumes (deployables, dungeons)
9 Years Ago
Fixed some deployables being placeable partially inside constructions
9 Years Ago
Fixed bucket lift never going back down (hopefully)
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_large_sewers_hard)
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_large_hard)
9 Years Ago
Fixed NREs from entities that spawn as child objects of cave pieces
9 Years Ago
Merge from save139 (caves)
9 Years Ago
Merge from save139 (caves)
9 Years Ago
Scene2Prefab
9 Years Ago
More culling volume fixes for cave_large_medium
9 Years Ago
Scene2Prefab
9 Years Ago
Culling volume fixes for cave_large_medium
9 Years Ago
Merge from main
9 Years Ago
Scene2Prefab
9 Years Ago
More mining tunnel layer fixes
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed some culling volume issues in cave_large_sewers_hard scene Enabled splat transfer in cave_large_sewers_hard scene (somewhat important there)
9 Years Ago
Scene2Prefab
9 Years Ago
Mining tunnel layer fixes
9 Years Ago
Added "clear connections" context menu to culling volume
9 Years Ago
Network++ Save++