userandrecancel

10,614 Commits over 4,413 Days - 0.10cph!

9 Years Ago
ifdef CLIENT
9 Years Ago
Merge from main
9 Years Ago
Merge from weekend_branch
9 Years Ago
Fixed WaitForSecondsRealtime being broken Added additional profiling to UpdateInventoryFromSchema
9 Years Ago
Eliminated GC allocs from FileStorage / Signage / UIPaintableImage / MapEntity by smarter caching (TODO: make async)
9 Years Ago
Test
9 Years Ago
Updated CommunityEntity
9 Years Ago
Test
9 Years Ago
Updated CommunityEntity
9 Years Ago
Added schematime convar (inventory schema refresh interval)
9 Years Ago
Retired TextureUtils (GC alloc galore) Added GC-free Texture2D.Clear extension method
9 Years Ago
Added Union64 to Rust.Global Fixed CRC.Compute32 discarding the passed CRC value Added CRC.Compute32 and CRC.Compute64 overloads that take numerical types
9 Years Ago
Eliminated GC allocs from UpdateClothingItems
9 Years Ago
Changed item container hash from massive string to CRC32 hash (eliminates GC allocs)
9 Years Ago
Profiling
9 Years Ago
Deleted Plugins/ProtoBuffers (empty csproj)
9 Years Ago
Moved Rust.Data.Test to use the same folder structure as the other plugin tests
9 Years Ago
Eliminated GC allocs from MeshPaintableSource
9 Years Ago
Fixed client side texture memory leak when paintable signs are destroyed (!)
9 Years Ago
Fixed the default item container hash being the same as the hash of an empty item container (now uses 0xffffff)
9 Years Ago
Forgot two f
9 Years Ago
Fixed RUST-836
9 Years Ago
Cleanup
9 Years Ago
Decor / clutter tweaks
9 Years Ago
Network++
9 Years Ago
Fixed that the fix for RUST-836 was ifdef CLIENT (whoops)
9 Years Ago
2017.1.0p5
9 Years Ago
Transform.FindChild (obsolete) -> Transform.Find
9 Years Ago
Application.CaptureScreenshot -> ScreenCapture.CaptureScreenshot
9 Years Ago
Merge from main
9 Years Ago
Updated Unity libraries in Plugins/
9 Years Ago
Updated Apex libraries (API auto-update)
9 Years Ago
Fixed texture / memory leak in HttpImage (+ now using UnityWebRequest)
9 Years Ago
Merge from main
9 Years Ago
UnityWebRequest.GetTexture -> UnityWebRequestTexture.GetTexture (soon: UnityTextureWebRequestTexture.GetTexture, then: UnityTextureWebTextureRequestTexture.GetTexture)
9 Years Ago
2017.1.1f1
9 Years Ago
Full plugin rebuild (API changes)
9 Years Ago
Merge from unity_2017.1
9 Years Ago
Disabled LOD_FACE_CROSSFADE multi compiles (should be unused afaik & cause shader compiler errors)
9 Years Ago
Attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
9 Years Ago
Attempt to fix RUST-1761 ("Sub-emitters must be children of the system that spawns them" on Hapis)
9 Years Ago
Subtracting smalluments (will re-add later with other wiping changes)
9 Years Ago
Reapplied smalluments
9 Years Ago
Network++ Save++
9 Years Ago
Second attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
9 Years Ago
Third attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
9 Years Ago
PrefabParameters now contains a priority Monuments are ordered by priority when placed
9 Years Ago
Fourth attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
9 Years Ago
Fixed Rust.Application.isLoading not being set during GameSetup (editor startup)
9 Years Ago
Fixed client side profiler mismatch in BasePlayer.SendClientTick