userandrecancel

12,611 Commits over 3,897 Days - 0.13cph!

9 Years Ago
Changed penetration resistance calculation
9 Years Ago
Added penetration power to projectile
9 Years Ago
Merge from main
9 Years Ago
Projectile object penetration WIP
9 Years Ago
Added GameTrace.TraceAll
9 Years Ago
Tweaks
9 Years Ago
Merge from main
9 Years Ago
Progress
9 Years Ago
Merge from main
9 Years Ago
Progress
9 Years Ago
SkinnedMeshCollider improvements WIP
9 Years Ago
Refresh canvas sort order after showing or hiding loading screen UI
9 Years Ago
Test 2 for paroxum
9 Years Ago
Test for paroxum
9 Years Ago
Deleted shatter toolkit (seemingly unused, naming conflicts)
9 Years Ago
Fixed root bone reference of player model prefab (bone list no longer includes mesh LODs and shit)
9 Years Ago
Added Overlay/Top (for custom UI from mods during loading screens)
9 Years Ago
Fixed potential GameTrace issues when inside of colliders Further reduced dynamic memory allocations in GameTrace
9 Years Ago
PVE servers: Don't allow any construction damage from players (players were running out of cupboard range after placing C4) PVE servers: Demolish is available forever instead of just 10 minutes
9 Years Ago
Reapplied GameTrace optimizations Fixed animal and player GameTrace colliders being offset and often too small
9 Years Ago
Added move method to sphere (see bug report 720825) Added capsule shape helper class (for step detection tests) Replaced PlayerWalkMovement.TraceSphere with Sphere.Move
9 Years Ago
Added proper overlay UI layer that's above all other HUDs, visible if any other HUD is visible CommunityEntity.FindPanel now uses hierarchy-based paths
9 Years Ago
Added proper overlay UI layer that's above all other HUDs, visible if any other HUD is visible CommunityEntity.FindPanel now uses hierarchy-based paths
9 Years Ago
Fixed player shadow lagging behind, which made first person feel weird and laggy
9 Years Ago
No longer make all admins female (added dev.gender as a replacement for testing)
9 Years Ago
Added client.fps and server.fps console commands
9 Years Ago
Renamed teleporttome to teleport2me cuz that's how 1337 I am
9 Years Ago
Added "teleport playerA playerB" and "teleportome player" console commands ("teleport player" also still works)
9 Years Ago
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9 Years Ago
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9 Years Ago
Added BasePlayer.MovePosition (for mods)
9 Years Ago
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Tweaks
9 Years Ago
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9 Years Ago
Sky and moon brightness tweaks
9 Years Ago
Sleeping bags can no longer be placed in nobuild zones Sleeping bags cannot be stacked as much anymore Sleeping bag collision is less annoying
9 Years Ago
Smoothened headlook IK
9 Years Ago
Fixed possible NRE in Model.SyncBones
9 Years Ago
Moved asset warmup to the first time a server is joined
9 Years Ago
Asset warmup is now enabled by default
9 Years Ago
Enabled read/write on concrete wall meshes
9 Years Ago
Fuck
9 Years Ago
Added asset warmup to bootstrap (needs testing, disabled by default)