userandrecancel

12,523 Commits over 4,018 Days - 0.13cph!

5 Years Ago
Cherry picking 42366 (inventory.giveto skin support)
5 Years Ago
Cherry picking 42341
5 Years Ago
Added print_foliage console command to print the batch count + vertex count of foliage Added vertex count to print_renderers (and fixed problems issues with it)
5 Years Ago
Cherry picking 42339
5 Years Ago
Foliage can use up to 3 different meshes for LODs
5 Years Ago
Compile fix
5 Years Ago
▍█▊▆▆ ▉▇▌▄▋██▅▍▌▅▇▅▉▉ ▄██ ▍▇▆▄▍█▆▋▊▇▋▍▄▍▌ ▍█▊ ▊▆▄
5 Years Ago
▆▉▅▊▄▇█▋▇ ▄▍▉▉█ ▆█▉▋ █▇ ▋▇▆▊▊ ▄▍▊▍
5 Years Ago
Added teleportlos console command
5 Years Ago
Added secondary network group subscription (this should currently not do anything)
5 Years Ago
Added "near" network visibility radius that is processed immediately (fixes entities popping in too close when moving very fast) Network groups are unsubscribed from at twice the rate they are subscribed to (prevent buildup)
5 Years Ago
Set short circuit flag on OR and XOR switches as well as electrical combiner
6 Years Ago
6 Years Ago
█▊█▆▅ ▆▊▅▄▊█▌▆▍▅▍▉▄▊▆▊▌▊▉▄█ (▅▉▍▉▍██▄ ▌█▌▇▋▄ ▊▊▄▌▊ ▄▆▋▉▉ ▆▆ ▄▉ ▋▊▍▌▅▊ ▅▅▆█▋▄█ ▅▄▊ ▄▅▇▊▊▍▌▌▌ ▄▆ ▇▍█▇▊▇, ▌▆▆█ ▍▆▄▍█ ▇▉ ▄▊▉▄▊▌█▅▍█ ▍▋▋▄▍▄█ ▋▅▌▅▄▋▊▌▌ ▅▄ ▌▆▋▆▉)
6 Years Ago
Cherry picking 41761 (inventory.copyto for devs / admins)
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from team_drop_fix
6 Years Ago
Merge from main
6 Years Ago
Skin bundle update
6 Years Ago
Skin update
6 Years Ago
Cherry picking 40786
6 Years Ago
Updated terrain revamp scene to use PlaceCliffs
6 Years Ago
Early exit if a "good enough" solution has been found (at least X meters long + Y cliffs deep) Safety exit if recursion goes too deep Rescaled RetryMultiplier again
6 Years Ago
Added rough initial decor sockets to all v3 cliff prefabs
6 Years Ago
Cherry picking 40766
6 Years Ago
Socket gizmos
6 Years Ago
Cherry picking 40730 & 40731
6 Years Ago
ProceduralCliffTest scene update
6 Years Ago
Search for best solution instead of first solution
6 Years Ago
Cherry picking 40712 & 40713
6 Years Ago
ProceduralCliffTest scene update
6 Years Ago
Better handling when no end piece can be placed or no end pieces exist at all
6 Years Ago
Cherry picking 40701, 40702 & 40704
6 Years Ago
ProceduralCliffTest scene + test assets
6 Years Ago
TerrainAnchor extents / offset are scaled by object scale
6 Years Ago
PlaceCliffs baseline
6 Years Ago
Enabled read / write on some door handle and hatch meshes so they can be exported from the workshop
6 Years Ago
ProjectVersion.txt restore
6 Years Ago
Enabled headlerp_inertia by default
6 Years Ago
Rescaled headlerp so default value is 1 (while preserving same behaviour as before) Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
6 Years Ago
Rescaled headlerp so default value is 1 (while preserving same behaviour as before) Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Fixed workshop skin preview for newly created deployable skins not showing