branchrust_reboot/maincancel

34,816 Commits over 4,262 Days - 0.34cph!

9 Years Ago
Adjusted maxrpcspersecond default value
9 Years Ago
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9 Years Ago
Optimized Anisotropic Filtering and Trilinear Filtering settings on workshop skins (perf) No longer globally force the minimum AF setting on all textures, only limit the maximum instead (perf)
9 Years Ago
Plugins
9 Years Ago
Update core shader base; repacked core/generic Updated core/hair shader to latest
9 Years Ago
Fixed hair issue with multiple cameras Fixed core shaders compile warning
9 Years Ago
Added decal.clear console command
9 Years Ago
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9 Years Ago
fixed tread material so it doesn't look like it came from Jennifer Lopez's wardrobe
9 Years Ago
Clamp NPC walk animation speed (effect spamming fix)
9 Years Ago
merge into main
9 Years Ago
protocol++
9 Years Ago
skin approval + icons
9 Years Ago
Melee weapon impact polish Mix tweaks Misc sound polish
9 Years Ago
Silenced TrackIR error when DLL was not found even though it exists in the registry
9 Years Ago
Foliage test
9 Years Ago
Fixed item info showing up as null when destroying world items due to invalid position
9 Years Ago
Plugin updates
9 Years Ago
All BatchKey structs now implement IEquatable (eliminates GC when used as key in dictionary)
9 Years Ago
Merge from decal_instancing
9 Years Ago
Get developer list from manifest
9 Years Ago
Server compile fix
9 Years Ago
Only report exceptions from official servers again Exception reporting filtering
9 Years Ago
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9 Years Ago
Tweaked fire particle materials, including flame thrower
9 Years Ago
Removing fucked component reference from server.prefab
9 Years Ago
Subtracting 20975 because it fucked the bolt action recoil animation (classic gooseman)
9 Years Ago
Steam Items http://bit.ly/2rb5pWE
9 Years Ago
Added opacity mask dithering to core/hair shader Updated core shader set to latest
9 Years Ago
Analytic fixes
9 Years Ago
rethrow caught exceptions so we actually fail properly
9 Years Ago
Fixed all animals spawning invisible bear footprints in a fucked up convoluted mess
9 Years Ago
Checked the instancing checkbox on some decals that didn't have it set
9 Years Ago
Re-enabled far splat uvmix on highest shader quality level (600)
9 Years Ago
Fixed grass shader compilation
9 Years Ago
Fixed recurrent shader compilation warning
9 Years Ago
fixed bow / crossbow worldmodel culling preventing them from animating
9 Years Ago
Added randomized tinting to foliage shader (still disabled)
9 Years Ago
Added randomized scale to new foliage system Added value noise to new foliage system
9 Years Ago
Added contact shadows (works on vm); toggle via graphics (def=off)
9 Years Ago
Couple of internal shader fixes
9 Years Ago
Moved contact shadows plug to third party
9 Years Ago
Added smooth distance fadeout to new foliage system
9 Years Ago
Nuked deprecated standard-hair shader
9 Years Ago
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9 Years Ago
Added skinwarmup convar (waits for skin downloads to finish before joining a server)
9 Years Ago
Code formatting on some random files
9 Years Ago
Added workshop.print_skins console command
9 Years Ago
Forgot plugin DLL
9 Years Ago
Some code cleanup in preparation of more custom instancing