33,188 Commits over 4,109 Days - 0.34cph!
Server player loot distance and client interaction distance are closer together
Fixed animals turning like Slowpoke (lerp regression)
Fixed lerp timestamp sometimes being incorrect when enabling lerp
Fixed lerp server timestamp correction sometimes getting corrupt
Added lerp.debug convar
Changed lerp.debug to false by default
Fixed ore bonus have sync position flag set
Optimized PositionLerp.SnapTo / SnapToEnd
Call ItemManager.InvalidateWorkshopSkinCache when new item definitions have been received
fixed boat engine ik
boat sounds have master mixer
skin approval
network optimizations
nre fixes
Fixed repair bench skin icons not refreshing until clicked
added storage to rowboat
bugfix for wrong facing players
deleted 'boattest'
added PhysicsDriven virtual for physics based timestamps
bullets now hit water
protocol++
missing skin icons from earlier this week
Merged from mountable ai branch.
use dismount position closest to seat for vehicles
maintain old view angles when dismounting
Fixed server lag corrupting lerp timestamps, sometimes permanently
no buoyancy speed boost when unpowered
boats now require fuel
boat 'righting' slightly more reliable
boat engine can be turned on/off
moved boat audio code into separate file for alexR
phrases/manifest
boats spawn near beaches and lakes
boats despawn if left outside for an hour (make a boathouse!)
protocol++
quartered rowboat population
Fixed gap in Garage door which allowed traps to be trigged through
Fixed been able to build on northern cliff rocks (Savas KOTH)
Fixed double barrel shotgun missing from T2 loot table (Savas KOTH)
Fixed npc rotation.
Misc npc mountable stuff.
Disabled sync position on boat storage and fuel (should automatically inherit group from parent, no need to sync explicitly)
More on Scientist AI and Mountables.
Renamed some profiler samples because Unity
player corpses interact with water
improved rowboat pushing
protocol++
vehicle_flipy vehicle_sensitivity convars
ch47 movement now framerate independent
boat physics optimization
Support for seeking all types of mountables in NPC behaviour ai.
Disabled grounded npcs seeking out vehicle mountables on their own.
NPCs should now respect gun restrictions on mountables.
garage door will not completely cull at range
Autoturret sound perf improvements
fixed left hand IK sometimes getting stuck
grass displacement on rowboats
Fix feet direction of mounted passengers in vehicles.
Mounted scientists don't share target with scientists that can't see that target.