reporust_rebootcancel

123,848 Commits over 4,171 Days - 1.24cph!

10 Years Ago
Fixed broken spectate
10 Years Ago
tweaked 3rd person look up/down animations so they more closely match 1st person
10 Years Ago
beam updates
10 Years Ago
Refined more areas.
10 Years Ago
More
10 Years Ago
Steamworks update
10 Years Ago
Missed changes
10 Years Ago
10 Years Ago
RustBuilder uses p4
10 Years Ago
Steamworks update (server)
10 Years Ago
Beam/flashlight beam polish
10 Years Ago
First stage rust/standard shader refactor
10 Years Ago
Ripped out the old conditional model system (refresh / process queues, building block extension) Disabled ModelConditionTest_Sphere globally (deprecated) Implemented conditional model system 2.0 baseline (managed by ConstructionSkin)
10 Years Ago
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10 Years Ago
LOD, batching and culling tweaks and fixes
10 Years Ago
Merge from main
10 Years Ago
Merge from pre-release (wall frame and wall frame blocks / dungeons LODs) network++
10 Years Ago
bugfixes for laser/beam appearing off for other users under some conditions
10 Years Ago
bugfix for attachment bonuses lasersight recoil reduction reduced to 15% lasersight hip/aim conefire reduced to half when active
10 Years Ago
supply drop bugfix
10 Years Ago
disabled holosight dot projection for now ( improves jitter significantly )
10 Years Ago
Clothing edits
10 Years Ago
baseline
10 Years Ago
Fixes for RUST-535, RUST-537, RUST-540
10 Years Ago
Phrases (fix for RUST-538)
10 Years Ago
Convar to enable/disable network caching Convars containing network + save cache size in bytes Don't store names in RPC cache (available in stringpool)
10 Years Ago
New frame blocks cost
10 Years Ago
Fix for RUST-543 / Codelock was under toptier door collision proxy
10 Years Ago
pumpkin plants live a max of 7 seasons pumpkin plants die after being harvested 3 times
10 Years Ago
Dumping item items and info in Bundles\items automatically (for people making websites, mods etc)
10 Years Ago
Start RCon sooner
10 Years Ago
Fixed lookingAt accuracy issues (door vs lock, nearby boxes etc)
10 Years Ago
Tweaked pumpkin + corn plant lod levels
10 Years Ago
Scope shader (unused)
10 Years Ago
merge from main
10 Years Ago
Fixed missing collisions in military tunnels after LOD'ing
10 Years Ago
scope implementation
10 Years Ago
merge from main
10 Years Ago
merged scope into main
10 Years Ago
protocol++
10 Years Ago
manifest + phrases + loot
10 Years Ago
adjusted hp and cost of new gates and fences
10 Years Ago
Call UpdateUserData for Steam
10 Years Ago
Transparent surface fog fixes and normal encoding updates; touched all affected shaders
10 Years Ago
Fixed giveall returning when it should have continued
10 Years Ago
Ambient lighting fixes for vertex lit surfaces (e.g. particles, speedtree LQ); touched all affected shaders
10 Years Ago
Compilation warnings
10 Years Ago
Fence protection properties (currently defined per-entity which is a bit meh) Fence prefab updates (projectile passthrough, impact effects)
10 Years Ago
Fixed the tornado of confusion that appears to have occured in the animal footstep folders
10 Years Ago
Tightened allwed ground deployment angle of shelves