reporust_rebootcancel

130,006 Commits over 4,140 Days - 1.31cph!

10 Years Ago
Full Petur rollback
10 Years Ago
Test: Set isDestroyed at the end of the entity deletion
10 Years Ago
Test: Don't check isSpawned when verifying the entity state while loading a save
10 Years Ago
Compile fix (CLIENT && !SERVER)
10 Years Ago
Theory: Unity doesn't like scenes with fullstops in their name
10 Years Ago
UI DontDestroyOnLoad
10 Years Ago
Cleanup
10 Years Ago
Entities that haven't called spawn yet are valid as well (makes more sense for some existing code)
10 Years Ago
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10 Years Ago
Fix for RUST-631 (Armored foundation steps gives adjacent foundation transparent side(s))
10 Years Ago
More cleanup
10 Years Ago
Fix for RUST-600 (Cannot change GameObject hierarchy while activating or deactivating the parent)
10 Years Ago
LoadUI frame pause so scenes are proper loaded
10 Years Ago
Removed stability warmup queue on server start since at this point it should be in stored in all savegames
10 Years Ago
Editor settings fix
10 Years Ago
Basic tooltip functionality
10 Years Ago
Scene load debug
10 Years Ago
10 Years Ago
Asian head variation + materials
10 Years Ago
Updated AO to latest
10 Years Ago
Fixed cargo plane's propellers not fading into fog (#634)
10 Years Ago
Player skin sets reworked Skin shader defines colour directly (doesn't use lookup)
10 Years Ago
Load balancer takes more time when queue backlog increases
10 Years Ago
Fixed player preview Female model shit
10 Years Ago
Perf.Playermodel models wear random clothes
10 Years Ago
ParentBecoming debug
10 Years Ago
Fixed AO intensity not working due to opts
10 Years Ago
ParentBecoming debug
10 Years Ago
Merged latest 5.4 shader and water fixes
10 Years Ago
Female model mesh replacement code (applied to tshirt)
10 Years Ago
UI scaling settings
10 Years Ago
First pass skin colours, clothing prefab fixes.
10 Years Ago
Fixed errors when running out of texture samplers; disabled light probe proxy volumes
10 Years Ago
Fixed errors when running out of temp registers in d3d9; disabled far terrain splats for this target unless PVT is active Removed forward path from shaders using the terrain layer
10 Years Ago
General shader cleanup
10 Years Ago
rigged / animated / added sounds for the reactive_target tweaked some flamethrower viewmodel anims
10 Years Ago
Merged from main
10 Years Ago
Merge fixes
10 Years Ago
Fixed nothing showing in common bp Tooltip delay Always show crafting queue Don't deslect blueprints when selecting item
10 Years Ago
kill console command kills immediately without going wounded first (it's just annoying)
10 Years Ago
Fixed potential pooling NRE when leaving play mode in the editor
10 Years Ago
Hide shirt lod fixes + female version
10 Years Ago
BP Unlock button wip
10 Years Ago
Fixed active item not dropping when killed without entering the wounded state first
10 Years Ago
Tween Unlock button hide/show, show price
10 Years Ago
More clothing fixes
10 Years Ago
Updated AO to latest and switched to deferred AO injection to play nice with PBR and go easier on the grass
10 Years Ago
EAC update
10 Years Ago
Fixec thomspon skin icon
10 Years Ago