128,223 Commits over 4,109 Days - 1.30cph!
Reset game tips on connect
Removed OnStatsRefreshed debug info
Fixed map showing when playing demo
Fixed skin errors when playing demo
Improved LOD distances in rocket factory interiors.
Instantiate ore hotspot flare as effect
Only add ore hotspot flare when close (eliminates update overhead in the distance)
Enabled entity pooling on ore hotspots
Enabled effect pooling on ore hotspot flare
reduced max aimcone on LR300 and mp5 by 90%
added learnable recoil patterns to lr300 and mp5
Final refl shadowing tweak
[D11] Merge
28935 + Sleeping bag message
enabled mineral analysis on craters
HQM only found in arctic
sulfur only found in arid
metal only found in temperate
increased static quarry stone yield by 4x
skin approval + icons
phrases
removed ore ddraw
tighter hotspot placement on new ores
Increased LeanTween limits
Playermodel male neck seam geo/skinning
Fixed eyelid movement & blinking
Fixed erros generated when culling has safe mode enabled
Fixed and re-enabled culling compute shader path
fixed the lr300 viewmodel attack animations being all jerky
Forced occlusion culling to always use pixel shader fallback
Re-enabled shore wetness on terrain shader
Removed a culling debug param
Added sampled coverage queries
Optimized SkinSet (player gender / race setup)
Gas station scene files, prefab
Scene organization and greybox / initial dressing pass
Reduced GC caused by quickcraft (progress but still sucks)
Gas station terrain splats, building/monument splats
More work on Navmesh Grid.
Optimized Model.FindBone and Model.FindClosestBone and made them GC free
Populate model bones (transform list and name list) in prefab preprocessing to avoid runtime GC
Each navmesh grid layer now cater to the area mask of each agent type.
Bundling preprocessing fix
Gas station initial dressing pass WIP
gas station pavement LODs/COLs/Prefab
New snow terrain tiling and material settings
Added DDSUtil for texture data export to dds
Added direct to dds output on texture packer
Repacked building atlas material
Fixed building atlas lod material
Terrain atlas generator now exports directly to dds
Generated new terrain atlas textures