127,316 Commits over 4,109 Days - 1.29cph!
Image storage to database
NPC cover points for Military Tunnel.
Updated Savas KOTH Tier 1 2 3 loot tables
More resources in construction loot box (Savas KOTH)
Added yuge rocks to hilltops (proof of concept)
New trees / improved douglas firs snow variants / adjusted LOD distances
Mining quarry A / fixed a uniform dirt circle around the monument
Updated skin hair test scene
Disabled compression on test mesh
Simplified base color mask mixing
updated water well monuments with working well prefabs
Correctly call OnSendNetworkUpdate when spawning static map entities
Adjusted water well spawn rules
Removed fog from scene view
Ice lakes / removed trucks to prevent exploits
water_well_d blocking volumes fixes
Tweaked water well terrain adjustments
Hapis water well placement tweaks
finishing touches on water well
disabled pressure system
Updated Scientist spawn points for Military Tunnel.
Fixed "warp to (0,0,0)" bug when spawning Scientists in a new cover point volume.
Added custom/simple water shader (std refraction + anim)
water well shader updates
water well usability updates
Added base building tutorial
added base upgrade tutorial
added door/lock tutorial
added storage tutorial
added tool cupboard tutorial
added bow / hunting tutorial
added armor tutorial
added furnace craft tutorial
added machete tutorial
Updated root macOS Steam lib
Scene2Prefab water wells (terrain references)
Fixed topology texture on water well c
Fixed biome texture dimensions on water well c
Fixed water texture dimensions on water well c
More water well c topology texture
Removed weird terrain modifiers from small forest rocks