162,243 Commits over 4,597 Days - 1.47cph!

9 Years Ago
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9 Years Ago
Network++
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Network++
9 Years Ago
compound progress backup scientist sentry turret greybox
9 Years Ago
EAC SDK update
9 Years Ago
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9 Years Ago
mounting fixes
9 Years Ago
ddraw fail
9 Years Ago
less derpy boat jumps (waterfalls/foundation steps) via dynamic drag based on submerged fraction
9 Years Ago
made test heads area with test heads materials
9 Years Ago
light hair materials are now more blonde
9 Years Ago
Projectile trail renderer is invisible for the first 6 meters
9 Years Ago
wounded player anim fix
9 Years Ago
Fixed nudity censor clipped by water and water masks
9 Years Ago
scientist projectiles no longer hit the ch47 fuselage due to lerp can once again stick c4 etc on vehicles hackable crate resets decay time when hack start/stops much, much better push behavior exiting boat at low velocity places you on top of boat removed ability to spam swapseats
9 Years Ago
ch47 map marker
9 Years Ago
VisitURL no longer opens mid game while jumping, opening chat
9 Years Ago
Merge from projectile_trajectory Network++
9 Years Ago
reverted back to original style player wounded ( which starts in an offest position and ends on the origin)
9 Years Ago
Updated 360 shooting pose
9 Years Ago
Remove fire delay when scientists are mounted.
9 Years Ago
scaled down ch47 map marker skin approval
9 Years Ago
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9 Years Ago
residential buildings update texture sets added: windowdoor_wood/ windowdoor_conc compound scene2prefab
9 Years Ago
Enabled gpu instancing on a couple hundred materials
9 Years Ago
Added deferred mesh decal instancing
9 Years Ago
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9 Years Ago
Added dummy floor socket at half height of the full wall (support only)
9 Years Ago
Include wall sockets in building proximity checks
9 Years Ago
progress backup new brick wall texture sets
9 Years Ago
progress backup
9 Years Ago
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9 Years Ago
boats kick players if their head position impacts a solid object boat deals damage to players based on velocity if their head impacts a solid object !boat peek exploit fix can not mount moving boats with drivers unless they slow down
9 Years Ago
Disabled some boat debugging
9 Years Ago
progress backup
9 Years Ago
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9 Years Ago
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9 Years Ago
No longer send entities that aren't in any network group to all connections (this should never happen)
9 Years Ago
Optimized sending of packets to players in a radius
9 Years Ago
progress backup
9 Years Ago
Upgraded ppsv2 to latest Fixed annoying benign glcore compile error (unity bug + ppsv2)
9 Years Ago
Residential buildings pre-LOD progress compound scene2prefab