162,236 Commits over 4,597 Days - 1.47cph!

9 Years Ago
Build script updates
9 Years Ago
Update prefab ID in DoPrepare instead of OnValidate
9 Years Ago
GraphicsSettings
9 Years Ago
▋ █▊▉▇▇▇▆ ▌▌▄▊▄▌▅▇▉▅▇▋▇▋▉▍▇▍▇▉▆▉▅▉█ █▊ ▇▇▌▅▌▄▋ ▄▄▊▊▉█▉ ▊▅▋▋▍▅▍▌▊▆
9 Years Ago
New electric poles / removed old meshes
9 Years Ago
Updated PCSS shadows to 2018.1 Fixed PCSS shadows for point lights + added blue noise Leveraged PCSS and blue noise w/ TAA for smooth penumbra shadows Fixed core/skin bug in normal blending Touched relevant shaders
9 Years Ago
Fixed UV direction being wrong on all watch towers
9 Years Ago
Added padding polygon strip to sewer tunnels to avoid sky clipping through at lower quality levels
9 Years Ago
WTP terrain blend texture fix
9 Years Ago
Possible fix for cave spikes pit resetting last wipe
9 Years Ago
Caves scene2prefab
9 Years Ago
Billboards greybox
9 Years Ago
Moved plugins to asmdef
9 Years Ago
▌ ▉▍▉ ▌▄▍ ▊▇▇▅▄▄▄ █▆ ▍▇▊▅▆▌▆▊▇▊▌▌▇█▊ █▌ ▍▇▋▌▆▋ ▅▆▌▅ ▅█▌▌▉▊▉
9 Years Ago
Hapis compound monument prep
9 Years Ago
Broken electric pole variant
9 Years Ago
Updated AO2/GTAO to latest; patched Toggled downscaled AO mode; 2x faster, same quality Viewmodel range AO tweaks
9 Years Ago
▇ ▉▆█▄▄ ▆▉▇██▇▉▊▊ ▆▌█▄▌▄▍▆▆▄ ▆▆▍▋▅▌ ▅▆▇▍▊▍▌▊▉ ▌▅██
9 Years Ago
▇ ▍▌▄▄▇ ▇▉▄▋▍▋ ▆▉▆▄▍▆ ▍▄ ▋█▌▉▌▍▉▊▆▉▄▊█▆▆▉ ▇▉▆█▆
9 Years Ago
▆ ▇█▉▅▉█▉▌▄█▅ ▌▉▌▋▅ ▄ ▍▆█▍▉▌ ▊▊▌█▊ ▌▇▄▊▆▉ █▊▅▍▇▋▄▅
9 Years Ago
▆ ▋▄▅▆▌▉▉▉▆▄▊██ █▉▆▋ ▌█▆█▆
9 Years Ago
▊ █▇▍▌▍▅▄ █▍▆▌ ▋▍▋▌▌
9 Years Ago
▅ ▅▊▋▇▄▊▉▇▉▉▄ ▄█▄▆ █▉▌▋▍
9 Years Ago
Electric poles / spotlight and snapped cable variants
9 Years Ago
Fixed AO flickering when both MB and TAA are disabled
9 Years Ago
Replaced old powerlines in the compound monument
9 Years Ago
Switched coverage queries to AsyncGPUReadback; enabled non-windows platforms (testing)
9 Years Ago
Queue async requests
9 Years Ago
progress backup
9 Years Ago
Renamed some Rust.Workshop script files so the file names are identical to the class names
9 Years Ago
▅ ▊█▍▊▍ ▄█▊▉ ▊▅█▉▌
9 Years Ago
Added String.ManifestHash (used instead of GetHashCode for the game manifest / prefab IDs)
9 Years Ago
CodeGen uses UNIX line endings instead of system ones
9 Years Ago
CodeGen
9 Years Ago
Merge from main
9 Years Ago
Rotated electric poles in the compound
9 Years Ago
Manifest
9 Years Ago
Manifest, Part 2
9 Years Ago
billboard_a files
9 Years Ago
replaced links to prefab in the scene scene2prefab
9 Years Ago
Added powerlines to old monuments
9 Years Ago
progress backup
9 Years Ago
Scene2Prefab
9 Years Ago
EAC SDK update
9 Years Ago
▍ ▊▋▇▊▌ ▅▍▌▅▌▍ ▅▇▅▅▄▋▋▍ ▋▄▌ ▉▊▉▅▆▆▊ █▋▄▆▇▍▉▍▄▇▉▉▋▌ ▍▍▋▌▍▅█▅▆▇▄▌ ▋▆▊▄▊ ▌▊▅▋▄▌▍▄▆ ▉▅ ▋█▇▅▆▄▉ ▋▌▇▆▄▆▆▉▋ ▅█ ▆▇▇▄▊▊ ▌▊ ▅▍▄ ▋▋▋▊▆█▌
9 Years Ago
Network++ Save++
9 Years Ago
▇ ▅▇▆▇█▍ █▅▆▅▄ ▋▋▊▄▍▊ ▉▍▄▌▄▌ ▅▇▌▅ ▌▊▉█▄ ▄▉▋█▉▆ █▋▅▍ ▆▇ █▄▋ █▉▌ ▍▉▇▄ █▅ █▄▄▉▋▉▉▋ ▋▍▊▆▍▊ ██▅▆▍ ▍▋█ ▊▇▅▊▇▌▊
9 Years Ago
Jenkinsfile
9 Years Ago
Merge from unity_2018.1.0
9 Years Ago
Updated ignore.conf