reporust_rebootcancel

134,753 Commits over 4,324 Days - 1.30cph!

6 Years Ago
Merge Main->Vehicles
7 Years Ago
Added initial entity versions of the three modular chassis options
7 Years Ago
Added RPCs on InstrumentTool to manage the key controller First pass on a static, mountable instrument
7 Years Ago
Changed streaming budget adjustment rate + discard unused mips Tweaked streaming settings on all quality levels Added texture.stats console call
7 Years Ago
Fixed profiler sample mismatch in SimpleFlare
7 Years Ago
Compound WIP. Random prefab & mat fixes.
7 Years Ago
Cherry picked 38011
7 Years Ago
Updated current version
7 Years Ago
Fixed a couple more Profiler.EndSample mismatches in proto parser and animator IK
7 Years Ago
merge from main
7 Years Ago
Cherry picked 38007
7 Years Ago
Merge from main
7 Years Ago
Fixed missing Profiler.EndSample in coverage queries
7 Years Ago
Merge from hdrp/main
7 Years Ago
Changed default sunlight colour temperature to 5500k in the Scene Setup Changed tonemapping back to Neutral since Custom was messing up the mid-tones and highlights
7 Years Ago
Changed shader detail UV channel property to match standard; fix for streaming uv detection calc Updated all affected materials and shaders
7 Years Ago
Adding a little test setup to stress test guns
7 Years Ago
Added "Import" context menu to TerrainTopologyMap (imports topology map from individual mask textures)
7 Years Ago
Keyframe dragging, editing
7 Years Ago
Build experiments
7 Years Ago
Compound progress. Neutral diffusion profile for generic translucency. (ie fabrics) Awning variants fixed. Light prefab fixes.
7 Years Ago
Build experiments
7 Years Ago
Added all textures in weapon and weapon mods to streaming pool (testing)
7 Years Ago
Enabled texture streaming; added controllers to main and player preview cameras Basic streaming budget management (testing) Added streaming toggle console var
7 Years Ago
Timeline, keyframe markers
7 Years Ago
[D11]GC] More per-frame/semi-per-frame GC allocs removed
7 Years Ago
Build experiments
7 Years Ago
[D11] Put online/rustworks check before user permissions check when attempting to access online portions of the Frontend
7 Years Ago
Subtracting 37981
7 Years Ago
[D11] Extend the Jump Start animation before transitioning into MidAir
7 Years Ago
[D11] [UI] Research table icon no longer turns white when researching. Removed some material references and enabled preserve aspect on loading icon sprite.
7 Years Ago
[D11][DTLS] Fix for first r.o. packet lost never being resent.
7 Years Ago
The remaining easy SetPositionAndRotation optimizations.
7 Years Ago
Compound WIP. Buncha mat fixes. Wiped some unused blank maskmaps.
7 Years Ago
Moving transform position and rotation updates to use SetPositionAndRotation...
7 Years Ago
[D11] Merge with main
7 Years Ago
Fixed package dependencies (only issue so far) Updated some metas + project version
7 Years Ago
[D11] SoundDef cache & short names for foliage console vars
7 Years Ago
Do development / debug build with il2cpp debug configuration (much faster build time)
7 Years Ago
[D11] [UI] Look at tooltips now only appear when looking at objects that can be considered "doors". Allows placing of objects while still allowing movement around a base.
7 Years Ago
[D11] Add thread ninja
7 Years Ago
[D11] [Audio] cache sounddef types to gameobject pool
7 Years Ago
Timeline scrubbing restored
7 Years Ago
[D11][DTLS] Improved reliable-order resend spamming causing excess outgoing server traffic during connections. Handle sequence number ushort wrapping better. Improvement to rate of handling incoming messages.
7 Years Ago
[D11] [UI] Prevent look at tooltips from appearing while holding a planner entity.
7 Years Ago
[D11] Undoing one my 'fixes', which has broken more stuff than it fixed
7 Years Ago
[D11] [UI] Fixed backend text on leave game and server filter popups.
7 Years Ago
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7 Years Ago
Eliminated world transfer data copies
7 Years Ago
[D11] Remove redundant button tokens from Server Info popup