branchrust_reboot/maincancel

34,698 Commits over 4,474 Days - 0.32cph!

59 Days Ago
merge from hackweek_map_incomplete_dl_fix
59 Days Ago
merge from nvidia_reflex_support_check_fix
59 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
59 Days Ago
Loot spawn gen: bdu pants m16
59 Days Ago
Fixed torch using the industrial torch attack sound
59 Days Ago
fixed supply drop ballistic era
59 Days Ago
merge from wiretool_cave_fix
59 Days Ago
Merge from PlayerRigUpdate2
59 Days Ago
Merge from ballistic_helmet_weight_fix
59 Days Ago
S2P all floating cities, fixes missing mannequin meshes
59 Days Ago
Merge from industrial_dlc
59 Days Ago
Merge from mortar_prototype (fixes mortar animations)
59 Days Ago
Fix editor only NRE when playing first person sounds
59 Days Ago
Fix
59 Days Ago
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
2 Months Ago
merge from wiretool_cave_fix
2 Months Ago
merge from consoleinputfield_fix
2 Months Ago
merge from resourcedispenser_allocs
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
merge from PlayerRigUpdate2
2 Months Ago
50cal_animation_improvements -> main
2 Months Ago
merge from torchholder_indsutrialtorch_fix
2 Months Ago
Phrase update
2 Months Ago
merge from premium_rebrand
2 Months Ago
deployable_snapping_settings_fix -> main
2 Months Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
2 Months Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
2 Months Ago
Fix old scientists and animals ending up on roofs
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
merge from industiral_dlc
2 Months Ago
merge from skinnables_icons_fix
2 Months Ago
merge from skinnables_icons_fix
2 Months Ago
merge from premium_rebrand
2 Months Ago
industrial_conveyor_network_optimize -> main
2 Months Ago
network_analyser_rebuild -> main
2 Months Ago
Merge from props_usage
2 Months Ago
Fixed IconRender scene using the old UI input system module
2 Months Ago
merge from keyboard_layouts_fix
2 Months Ago
merge from premium_rebrand
2 Months Ago
merge from premium_rebrand
2 Months Ago
50cal_animation_improvements -> main
2 Months Ago
merge from fix_additional_projects_slnx -> main
2 Months Ago
Fixed crosshair popups regression from my recent generic popup changes
2 Months Ago
merge from spraycan_reskin_refactor
2 Months Ago
merge from keyboard_layouts_fix
2 Months Ago
player_loot_mark_dirty_fix -> main
2 Months Ago
merge from PlayerRigUpdate2 (just texture metas)
2 Months Ago
merge from resourcedispenser_allocs
2 Months Ago
Merge: from buildcommand_allocs - Bugfix for enable_marker_teleport teleporting to wrong Z Tests: unit tests + enable_marker_teleport
2 Months Ago
merge from playerboat_beached_flipping_fix