branchrust_reboot/maincancel

34,669 Commits over 4,474 Days - 0.32cph!

51 Days Ago
Fix animals attacking through walls, or getting stuck when player is on foundation, also fix some "can't move / resetPath when not on navmesh" errors
51 Days Ago
Compile fix
51 Days Ago
update_metabolism_network_optimization -> main
51 Days Ago
Fix SenseComponent.Tick InvalidOperationException
51 Days Ago
Merge from new_navmesh_fixes, fix wolves eating corpses using telepathy, fix look rotation error spam
51 Days Ago
Merge from new_navmesh_fixes, fix crash on linux, fix error when no saved navmesh yet on disk
53 Days Ago
subtract 153677 areacheck_parent_fix
53 Days Ago
cherrypicking 153697
53 Days Ago
merge from spraycan_reskin_refactor
54 Days Ago
merge from areacheck_parent_fix
54 Days Ago
merge from coconut_underwear_fix
54 Days Ago
merge from BDU_Kevlar_TextureResolutionPass
54 Days Ago
merge from Halterneck clipping fix
54 Days Ago
merge from JacketClipping_fix
54 Days Ago
merge from skinny_pants_fix
54 Days Ago
merge from hazmat_downed_vision_fixes
54 Days Ago
merge from no_aa_no_dithering
54 Days Ago
merge from playerboat_unbeaching_revert
54 Days Ago
merge from button_colour_lod_fix
54 Days Ago
merge from conditional_hair_lod2s
54 Days Ago
merge from preview_player_white_eyes_fix
54 Days Ago
merge from relax_stringview
54 Days Ago
merge from amd_rendering_options_fix
54 Days Ago
merge from industrial_dlc
54 Days Ago
merge from saveloadout_popup_fix
54 Days Ago
merge from Deploy_Update
54 Days Ago
merge from swimming_footsteps_sfx_fix
54 Days Ago
merge from industrial_torch_viewmodel_lighting
54 Days Ago
merge from sleeper_wave_sfx_fix
54 Days Ago
merge from weaponinfopanel_nrefix
55 Days Ago
merge from june_hotfix1
55 Days Ago
merge from june_hotfix1
55 Days Ago
merge from june_hotfix1
55 Days Ago
merge from june_hotfix1
56 Days Ago
CLAUDE.md (redirects to .github/copilot-instructions.md)
56 Days Ago
Adeed sound to helmet and vest bdu set
56 Days Ago
set BDU and ballistic to modern era
56 Days Ago
Metas galore
56 Days Ago
merge from m16a2 (empty magazine reload animation)
56 Days Ago
merge from PlayerRigUpdate2
56 Days Ago
round up BDU projectile protection this time without a bunch of random shit changed
56 Days Ago
round up BDU projectile protection
57 Days Ago
Phrase update
57 Days Ago
merge from storepage_industrial
57 Days Ago
Skin bundle update
57 Days Ago
merge from industrial_dlc
57 Days Ago
merge from workshop_legacy_pose_client_fix
57 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes another edge case of weirdly formatted vec3 using StringView.ToVec3 Tests: unit tests
57 Days Ago
Merge from shelves_fixes
57 Days Ago
M16 higher burst fire rate