33,621 Commits over 4,140 Days - 0.34cph!
Cherry picking
42366 (inventory.giveto skin support)
merged loot time direction flip
manual depth of field mode
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fireballs from kamakazi helicopters should never penetrate walls
fireballs should no longer slow movement through walls
Try to avoid changing screen resolution when running autobenchmark
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Static research and repair table can only be used by one person at once (Fix)
ExceptionReport: make IndexOutOfRangeException and ArgumentOutOfRangeException unique
admin.banid also kicks player if on server and bans owner steamid if available
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Fixed NRE in UnreadMessages.cs
Restored to unseasonal menu screen
Added teleportlos console command
Finally fixed the duplicate team chat log
Fixed missing dune meshes at water_well_a
water_well_a S2P
Fixed sedan_a_wrecked broken prefab
merge from map_improvments
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disabled majority of halloween content
Added secondary network group subscription (this should currently not do anything)
Fixed caragoship hull interior culling on low object quality
Output console log file/folder before opening
merge from tree_game (tree harvest minigame fixes)
merge from /hold_to_drink
Small water catchers can now be placed on construction but cannot be built over (similar behaviour as large furnace)
Fixed small refinery placement on ice, rocks and uneven surfaces
Large furnace can be placed on world layer (rocks) again
Added "near" network visibility radius that is processed immediately (fixes entities popping in too close when moving very fast)
Network groups are unsubscribed from at twice the rate they are subscribed to (prevent buildup)
Set short circuit flag on OR and XOR switches as well as electrical combiner