128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
        
            
            
            
                
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                Tweaked player preview brightness
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refresh canvas sort order after showing or hiding loading screen UI
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                SkinnedMeshCollider improvements WIP
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added wounded in chest anim
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Network++, Error++, Schema++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ScriptedObjects not always being forced into bundles
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed inventory menu being invisibly open on spawn
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed loot tables sometimes not generating
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bandana models, textures, mats, preliminary prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Color grading for biomes/TOD's
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More lush canopy alphas for some of trees. LUT import settings. Climate prefab.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed event_id being too long in error reporting
SQlite fixes
Fixed Steamworks NRE
Fixed Unhandled Raknet packet errors
Fixed disaming landmine error (and not giving a landmine)
Fixed NRE in BaseNPC.OnAttacked
Fixed NRE in RConListener
Fixed NRE in ParticleEmitFromParentObject
Fixed NRE in UpdateUnlockedSkins
Fixed NRE in CancelAuthTicket
Fixed NRE in CraftingQueue.TaskFinished
Fixed NRE in SetCraftFromTextbox
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Consolidating Water2 to Third Party folder for easy transfer to other projects in the future
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Typing kill suicides instantly instead of wounding
 
                
                
                
                
                
             
         
        
            
            
            
                
                A couple tiny Sound fixes/tweaks
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                KOTH island WIP. LUT improvements.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Record server join history date properly
Added string.Truncate( maxchars ) (adds ".." to truncated string)
Started SteamTool (high level wrapper on top of steamworks.net)
Added transform.OrderChildren( func )
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                added left_arm wounded looping animations
fixed the thompson and ak47 3rd person attack animations (they line up better with the point of aim)
tweaked the 3rd person beartrap animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                UI background blur
Server info popup
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added server.description convar
Added common server tags + rules
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed ghosting bug in SSAOPro
 
                
                
                
                
                
             
         
        
            
            
            
                
                Server browser fixes, description
Inventory fixes + organisation