128,910 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                Added server.description convar
Added common server tags + rules
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed ghosting bug in SSAOPro
 
                
                
                
                
                
             
         
        
            
            
            
                
                Server browser fixes, description
Inventory fixes + organisation
 
                
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                C4 explosion polish
Reverb tail spread on explosions and gunshots is less linear and feels more natural
AudioClip randomization works with distance crossfading
A few small Sound fixes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Added Component.Instantiate
Connection screen cleanup
Server list Refresh fix
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merged menu changes into main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Boots require leather
Longsleeve Tshirt requires more cloth than shortsleeve
Snow jacket requires more cloth than jacket
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed PVT scaling based on video ram; problems with shared memory and/or incorrect query; adjusted scaling based on startup quality level
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Remember which icons were uploaded so we don't waste time reuploading
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added server.url
Error report tweaks
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Projectile object penetration WIP
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added support for server.url
Added support for server.headerimage
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                New building gib sounds
Location based voice limiting to control gib voice counts instead of % chance to play
 
                
                
                
                
                
             
         
        
            
            
            
                
                reduced crafting time  for all low level items
 
                
                
                
                
                
             
         
        
            
            
            
                
                some more wounded animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added penetration power to projectile
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Changed penetration resistance calculation
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed missing detail layer in some shaders causing empty material inspector
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Connection security, better logging
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some sanity checks for hits caused by projectile penetration