reporust_rebootcancel

153,398 Commits over 4,536 Days - 1.41cph!

9 Years Ago
spas12 implementation
9 Years Ago
spas12 fixes
9 Years Ago
backup
9 Years Ago
Improved cliff analysis after monument terrain adjustment
9 Years Ago
added admire anims for chainsaw
9 Years Ago
precision tweaks to blend maps of Airfield/MT/Sewer branch
9 Years Ago
Fixed missing albedo map in brick_piles mat
9 Years Ago
fixed some bugs with spas12 3rd person animations
9 Years Ago
fixed some clipping issues with spas12 worldmodel
9 Years Ago
spas 12 balance incendiary shotgun shells fixed spas 12 worldmodel
9 Years Ago
broken chainsaw
9 Years Ago
compile fix
9 Years Ago
HitInfo PointStart fix.
9 Years Ago
made the chainsaw use a scrolling texture instead of animating mesh when attacking
9 Years Ago
updated eyebrow prefabs for male and female and rebuilt morphs, thinned out facial hair cap style 1 and hairstyle 1 haircap mask alphas,
9 Years Ago
Halved hdr-mode bandwidth; convolution ~33% faster Added render probe time slicing and refresh mode Added shader code support for texture mip bias (std) Added render probe scripting call api
9 Years Ago
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9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Network++ Save++
9 Years Ago
Manifest
9 Years Ago
Restored warnaserror (?)
9 Years Ago
Merge from save158
9 Years Ago
Shipping container material fixes
9 Years Ago
Rubble pile material fixes
9 Years Ago
vertex lighting on eyebrows, re-exported, set eyebrow material colours to be more natural, tweaked ginger short material
9 Years Ago
Merge from main
9 Years Ago
AddLifeStory profiling
9 Years Ago
Birch trees models/LODs/Prefabs wip
9 Years Ago
More work on AI
9 Years Ago
Merged from main
9 Years Ago
Code gen
9 Years Ago
Merge from ai behaviour 12
9 Years Ago
Fixed NRE when terrain topo map isn't set
9 Years Ago
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9 Years Ago
Slightly harder to wall off southern convoy (Hapis)
9 Years Ago
chinook locked storage crate model, fbx/textures/prefab
9 Years Ago
stopped spas12 dryfire from playing sounds twice
9 Years Ago
Fixed stutter whenever a painted sign texture is stored in the file cache on the client
9 Years Ago
Added core/skin hair-layer/cap base color for both masks Added skin hair-layer/cap mask and color replacement via dye sets Deprecated base color replacement used on older mesh-based caps
9 Years Ago
Nuked core/speedtree shaders
9 Years Ago
created female pubic capmask and set up, unwrapped female torso and legs lods 0,1,2,3 for female pubic capmask implementation
9 Years Ago
Birch trees imposters setup and files
9 Years Ago
chainsaw work gieger counter item
9 Years Ago
merge from main
9 Years Ago
merge into main
9 Years Ago
chainsaw work spas12 sound adjustments
9 Years Ago
compile fix
9 Years Ago
AI work
9 Years Ago
starting to remove old erroneous materials and textures. updated hairstyle 1 and 2 to new versions, added hat morphs and lods, working with new system ready to assign dyesets