255,383 Commits over 3,990 Days - 2.67cph!

11 Years Ago
Fixed rock shader being too dark
11 Years Ago
Created selectable interfaces. Add a little keyboard wrapper that sends events instead. Made updates can now move and delete edges and vertices.
11 Years Ago
Updating building test save
11 Years Ago
Added game over text.
11 Years Ago
Use InvokeAtomic to refresh conditional skins, so it only gets called once instead of once per surrounding skin
11 Years Ago
Oopsy, the save wasn't loading
11 Years Ago
Added BuildingTest scene - loads a saved building to test building component changes
11 Years Ago
Gravity strength can now be toggled, meaning the player has more control over their altitude.
11 Years Ago
Renamed OnHit to OnAttacked Fixed players being killed after they respawned from attacks they sustained while alive previously
11 Years Ago
If player isn't alive on disconnect then remove them (don't just sleep)
11 Years Ago
Updated sphere material.
11 Years Ago
Don't try to handshake multiple times Default message initial size 64bytes (up from 16)
11 Years Ago
Fixed inconsistent mouse sensitivity.
11 Years Ago
Added FPS inputs to InputManager.asset
11 Years Ago
Fixed rcon strartup param - proper this time
11 Years Ago
Disabled tessellation in skin shader
11 Years Ago
Networking tweaks
11 Years Ago
Editor tool to show local player's eye line (for world model aim tweaks) Fixed boltrifle world model being misaligned Pickaxe world model Fixed player thirdperson melee attack not playing
11 Years Ago
Temporarily altered build settings to test ShinySphere LP independently.
11 Years Ago
Added initial ShinySphere LP assets.
11 Years Ago
commited w_rock meta file
11 Years Ago
Plain and moss rocks now color matched.
11 Years Ago
Added Wooden Box assets
11 Years Ago
Tree testlevel env settings brought more in line with the procmap.
11 Years Ago
Fixed footsteps being crazy loud
11 Years Ago
crouchwalk / jogging animations for when the player is holding a bow
11 Years Ago
Added Camera Controller and Created basic snapping to HEM methods
11 Years Ago
updated rock holdtype anims
11 Years Ago
updated player torch anims
11 Years Ago
tweaked view model torch anims
11 Years Ago
updated held position of torch
11 Years Ago
Added rock world model
11 Years Ago
changed world model rock prefab
11 Years Ago
fixed rock holdtype stand / attack anims
11 Years Ago
Disabled auto material import for some meshes
11 Years Ago
11 Years Ago
11 Years Ago
Fixed invisible shrub prefab.
11 Years Ago
Fixed wall prefab corner models
11 Years Ago
Server fixes
11 Years Ago
world models should use r_prop bone by default conditional models skin system (wip)
11 Years Ago
Temporarily added TestLevelTrees
11 Years Ago
Mismatched green on leaves125.
11 Years Ago
Organizing minor secondary trees
bot
11 Years Ago
LinuxDS Build 44
11 Years Ago
Removing derivative maps
11 Years Ago
updated anim controller for torch. Now contains lit idle / attack / hit triggers
11 Years Ago
new exported anims for the torch
bot
11 Years Ago
Linux Build 155
11 Years Ago
Fixid some missing materials on snow rocks, removed height blending from the shader as the normal map is doing most of the work now.