195,819 Commits over 4,110 Days - 1.99cph!

8 Years Ago
added facial hair style 2 to hair-impl
8 Years Ago
Merged hair to hair-impl tweaked materials and textures, vertex lighting etc
8 Years Ago
Latest from main
8 Years Ago
More iceberg progress Slightly more snow ores
8 Years Ago
fix some UI sorting tweaked UI anim
8 Years Ago
Scenario editor save/load WIP. List scenarios in UI
8 Years Ago
Moved to new branch.
8 Years Ago
8 Years Ago
Hapis icebergs
8 Years Ago
ui tweak
8 Years Ago
added DevTools, ifdef'd to unity editor for now. f9 toggles UI f10 enters free cam
8 Years Ago
Fixed server compilation Updated manifest
8 Years Ago
stub away the rest of chromium's dialogs, url scheme restrictions
8 Years Ago
Merge from hair-impl
8 Years Ago
Northen Hapis more cold, icelakes and icebergs prep
8 Years Ago
Added hair deformation and removal flags to all(?) head wearables
8 Years Ago
Merge from main
8 Years Ago
Finished hair removal and deformation code
8 Years Ago
hitting escape with UI hidden will now show the UI (panic mode)
8 Years Ago
HideableCanvas component, added to match mode canvases hit f9 to toggle UI
8 Years Ago
more
8 Years Ago
scale tweaks
8 Years Ago
Cherry picked Pauls changes
8 Years Ago
observer
8 Years Ago
croc
8 Years Ago
arena structure cleanup
8 Years Ago
komodo and crocodile material setups
8 Years Ago
gang ui and tree stuff
8 Years Ago
more AI refactor
8 Years Ago
try to load chromium first
8 Years Ago
Item description updates and fixes Phrases
8 Years Ago
AI is no longer a static class, created with each local game, has it's own AISettings.
8 Years Ago
Tweaked Flower sizes, colors and patch density to look a little more natural
8 Years Ago
more AISettings
8 Years Ago
Set goblin biome filter to Everything.
8 Years Ago
Sulfur collectable layer fix Wood collectable layer fix
8 Years Ago
tree and deco colliders + gibbables prefab setup for deployables and world models
8 Years Ago
load awesomium by default for now
8 Years Ago
Updated new Goblin to make it work properly in new NPC system.
8 Years Ago
Fixed usage of DoPrepare and OnValidate in NPC class.
8 Years Ago
Make DLabelEditable.OnLabelTextChanged's return value optional
8 Years Ago
Fixed DGrid.SortByMember's second parameter being forced to true
8 Years Ago
Goblin with a busted ID.
8 Years Ago
Fixed DColorCombo.GetColor returning nil
8 Years Ago
Trading now working all the way through
8 Years Ago
Merge from main
8 Years Ago
Fixed culling edge case + extra debugging
8 Years Ago
Trading...
8 Years Ago
Trading...
8 Years Ago
Folder in the wrong place.