199,328 Commits over 4,140 Days - 2.01cph!
Added TENN-15 RIg & anim template
Changed _placeholder normal import settings
Added support for that 9th splat; blend mask is currently disabled due to shader limitations
Holding Alt looks behind you
Added initial 1st pass TENN-15 ready & run anims (source)
changes for server to know when broken
Fixed blend masking shader limits
added condition vars to a bunch of items
Renamed some functions, guns now lose condition when fired
Checking in missed textures for the longsleeve tshirt
Fixed bug in normal atlas gen
save protocol++ (condition system)
added projectile thickness for arrows & pellets
unrepairable items that break are now destroyed
fixed a few crashes
added pump shotgun
- Deleted old image effect assets
- Imported B22 image effects to make sure we're rockin the latest ones
- Removed antialising effect from camera as it was causing a build-time compile error
- Removed some old scenes from build
- Readded the custom shaders to the included shader list
only send condition when full integer changes
- More refactoring
- Reimported models for processor to set flags
shotgun controller tweaks
- Edge detection change so it should update correctly in editor again
made sure all of the weapons had the "dryfire" state
Fixed scrollwheel stopping at broken items or non holdable items (food)
pump shotgun fire delay matches pump speed
fixed bug with shotgun holster animation playing by default.
Backup before I break shit.
- Changed camera farplane to 1000 from 2000
Merge branch 'networking' into sandboxing
Made spanning tree handle multiple passes in a nice way
Added DecorUtil class (methods for easy spawning of decor)
Added powerline placeholders to roadside
Made roads generate cliff topology if required when modifying the terrain around them
Improved edge fadeout of terrain map area modifiers
Pressed a bunch of buttons on TestLevel until it stopped making Terrain errors
Fixed inventory perf issue (especially apparent when firing a weapon)
ore armor
shotgun pellet drag
Removed shadow/outline from chat to fix perf issues
Disabled chat debug spammer :0
Fixed icons staying on screen if starting to drag while already dragging (using alt mouse buttons)
Fixed server compile error
Fixed chat not hiding when switched off in F2 menu