userhannah.wattscancel
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826 Commits over 822 Days - 0.04cph!

9 Months Ago
merge from parent
9 Months Ago
More monument blocker blockout progress
9 Months Ago
More monument blockers blockouts for idea testing
9 Months Ago
More monument blocker blockouts
9 Months Ago
merge from main
9 Months Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
9 Months Ago
Adjusted safezone params to be max depth
9 Months Ago
frameless canvases - moved tape outwards to improve tiling
9 Months Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
9 Months Ago
Added XS frameless canvas, ran manifest
9 Months Ago
Fixed minor zfighting in stone component box and fixed slightly offset origin, refactored explosives component box FBX to separate out glass
9 Months Ago
param changes to stone component box corpse, reran manifest
9 Months Ago
stone box gibs corpse WIP
9 Months Ago
Added gibs for stone component box
9 Months Ago
Set up preliminary stone component box prefabs (WIP), added LODs, deleted obsolete blockout mesh, ran manifest
9 Months Ago
merge from main
9 Months Ago
Updated model and textures for stone component box
9 Months Ago
merge from main
9 Months Ago
Merge from main
9 Months Ago
merge from main
9 Months Ago
merge from main
10 Months Ago
paintable fixes (???) to paintable reactive target
10 Months Ago
Fixed an oversize gib in explosives box
10 Months Ago
Merge from main
10 Months Ago
Moved boat shop vendor up in FC3 to fix leg clipping. Ran S2P.
10 Months Ago
Added detail normal wrinkles to paintable canvas mat, changed lodgroup to rendererlods on frameless canvas prefabs
10 Months Ago
merge from main
10 Months Ago
stone component blockout WIP
10 Months Ago
merge from main
10 Months Ago
Merge from main
10 Months Ago
Fixed slightly floating crate on docks
10 Months Ago
Hooked up missing canvas materials
10 Months Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
10 Months Ago
Corpse setup for scrap component box
10 Months Ago
Added gibs for scrap box
10 Months Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
10 Months Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
10 Months Ago
Balanced darkness of metals in scrap component box
10 Months Ago
Updated textures and model for scrap component box
10 Months Ago
First pass textures and LOD0 of scrap component box (still WIP)
11 Months Ago
missed some bolts
11 Months Ago
LOD0 of scrap component box
11 Months Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
11 Months Ago
Moved floating rubble in FC1 that prevented boat docking
11 Months Ago
Added purple light material variant and applied to light props in supplies barge
11 Months Ago
WIP scrap box blockout tests (committing as need to move branches)
11 Months Ago
Fixed paint texture res on Artist Canvas S
11 Months Ago
Last minute UV cleanup on canvases
11 Months Ago
Missed tape on canvas M
11 Months Ago
Texture polish for frameless artist canvas atlas. Icon generation for all canvas sizes. Vert AO polish to some of the canvases.