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5,620 Commits over 882 Days - 0.27cph!

29 Days Ago
Add a help print out if a servers region code is returning UNKNOWN
29 Days Ago
Return untranslated region if we cant match the region code
29 Days Ago
- Cleanup datacentre regions - Rename some of them to make them more clear
29 Days Ago
editor_map_creator -> main
29 Days Ago
- New UI - Fix bugs with snapping scroll views on enable/disable - Remove fold outs for now - New custom procedural map scene - Button to force the map creator to take you to the scene - Labelled a bunch of map components in procedural map
30 Days Ago
- More categorisation - Show resource path if its a place decor component
30 Days Ago
- No need to generate cliff topology twice or process procedural objects twice - Expose Disabled flag in inspector - Change path to be 'Window/Map Creator'
30 Days Ago
reenable_mountable_parenting -> main
30 Days Ago
Re-enable mountable parenting on RHIBs, Player Boats and 50 Cals. Staying away from Cannons + Ballista for now
32 Days Ago
Start work on a way for us to be able to make custom maps in editor for testing. Primarily revolving around modifying procgen settings: such as monuments to place, roads, rocks, etc. - Setup disabled flag on all procedural components
32 Days Ago
train_coupling_sound_fix -> main
32 Days Ago
Fixed train car coupling and line up audio playing twice
32 Days Ago
boat_ai_reverse_preference_fix -> main
32 Days Ago
Fix boat ai attempting to reverse to stay in-line with a player on a boat rather than just slowing down the gas pedal Use a stuck timer locking mechanism to only allow the boat ai to reverse when its stuck.
33 Days Ago
loot_container_populateloot_fix -> main
33 Days Ago
Fix 'CONTACT DEVELOPERS! LootContainer::PopulateLoot has null inventory!!!' being thrown when loot containers were attempting to populate loot whilst destroyed. Thanks nivex!
33 Days Ago
server_browser_remove_ping -> main
33 Days Ago
- Region bug fixes - Ensure category button starts counting players again
33 Days Ago
More WIP: - Store closest regions to our local machine on start up so we can sort via distances to data centres - Fix has known region code - Ensure browser ping estimates are back on false - Region ranking system
34 Days Ago
double_voicechat_fix -> main
34 Days Ago
Ensure duplicates arent added with secondary connections. Can be expensive in certain cases but doesnt run 24/7
34 Days Ago
Fix bug that could sometimes cause player voice duplication
34 Days Ago
Cleanup and minor changes
34 Days Ago
Try displaying data centre regions instead
35 Days Ago
main -> inventory_commands_streamermode
35 Days Ago
server_browser_ping_removal -> main
35 Days Ago
Ensure region sorting button uses the correct background
35 Days Ago
server_browser_ping_removal -> main
35 Days Ago
- Show ping and region on connection modal - Servers without a region tag will be put to the bottom of the list - Missed files - Minor browser code folder cleanup
35 Days Ago
Missed file
35 Days Ago
- Display the correct region - Region translation - Look and cache provided region tag on each server - Servers without region tags (eg Unknown region) are put at the bottom - Fix error stopping sorting via region
35 Days Ago
- Remove Ping browser header - Add Region browser header - Allow sorting via that header
36 Days Ago
Fix scoreboard issues
36 Days Ago
scientist_spawner_new_boats
36 Days Ago
Ensure oilrig and crate hacking rhibs are also included
36 Days Ago
scientist_spawner_new_ai -> main
36 Days Ago
Flip the condition
36 Days Ago
scientist_spawners_enabled now affects Scientist Boat spawning
36 Days Ago
kill_scientist_boat_fix -> main
36 Days Ago
Fix scientist boats becoming bricked when using killscientists command
36 Days Ago
scientist_boat_ai_driverkill_fix -> main
36 Days Ago
Ensure Scientist boat AI will be left enabled if the driver is killed. Prevents AI from not shooting when the driver dies
36 Days Ago
inventory_commands_streamermode
36 Days Ago
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
37 Days Ago
catapult_bee_worldmodel -> main
37 Days Ago
Add worldmodel script to bee ammo for the catapult
37 Days Ago
syncvar_improvements_3 -> main
37 Days Ago
Added an attribute to allow optional bypass of mandatory callback system
37 Days Ago
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
37 Days Ago
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge