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3,696 Commits over 639 Days - 0.24cph!

20 Days Ago
Dont stomp new ui volume slider
20 Days Ago
main -> patrol_heli_revision_2
20 Days Ago
main -> snap_deployables
20 Days Ago
Correctly show loading screen when disconnecting Swap default OpenMainMenu to use the async version
21 Days Ago
snap_deployables -> main
21 Days Ago
Minor changes
21 Days Ago
Ensure corner pivot point is added, not subtracted
21 Days Ago
sleeping bag changes
21 Days Ago
main -> snap_deployables
21 Days Ago
Fixed sleeping bag corner snapping Fixed Furnace -> Furnace snapping Some tweaks to locker and fridge (needs more height)
21 Days Ago
Fixed issues snapping workbench 3 against the wall
21 Days Ago
snap_deployables -> main
21 Days Ago
Sofa corner padding to .02
21 Days Ago
" Wicker Barrel Medieval Box Bamboo Barrel Twitch Rivals Desk
21 Days Ago
" Workbench
21 Days Ago
Computer station cant connect to other computer stations nearby Ensure sofa and patterned sofa can snap Turn on for: Retro TC Shockbyte TC Small Battery Medium Battery Large Battery Repair Bench Storage Barrels (inc abyss) Chippy Arcade Machine BBQ Water Barrel Small Generator Powered Water Purifier Composter Pressure Plate Disco Floor
21 Days Ago
Have the ability to turn on and off corner/same deployable snapping on a per object basis
21 Days Ago
Changed 'heart' icon on server listings. Fixed server browser entries instantly opening when trying to scroll through listings with the mouse. Fixed new canvas mode causing issues with keyboard locking and buttons not working properly.
21 Days Ago
Setup UI_Window support for flex element state swapping Move Home and Session pages over to canvas alpha instead of GameObject setactive
21 Days Ago
Setup Rust Plus modal, show when you press learn more
21 Days Ago
Setup development server logo
21 Days Ago
Fixed weird extra image padding on the right
21 Days Ago
Fixed issues with th ebutton highlight on navigate Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks) Remove cover fill and fade on connection modal
21 Days Ago
Opening an internal URL will also toggle its corresponding navigation button (if it exists) Some more fixes for async main menu loading
21 Days Ago
Hide interaction modal in bootstrap
21 Days Ago
Experiment with async menu loading when going back to main menu on disconnect.
22 Days Ago
Fixed issues opening menu
22 Days Ago
Missed files
22 Days Ago
Save us 20 ms when leaving a server. Present in the current game. Split menu enabling/disabling across a few frames with a coroutine. Handling those UI elements is heavy. Throw 'disconnected' toast when leaving a server.
22 Days Ago
Ensure they are both set to off
22 Days Ago
More dumb fixes
22 Days Ago
Fixes for the crafted item and new item blur backgrounds
22 Days Ago
Use Application integration instead of my rubbish pipeline for those notifications
22 Days Ago
Fixed NRE when connecting to a server
22 Days Ago
Give the player a notification in the menu if a new rust version has been released on Steam. Pipeline to grab manifest changes with an event.
22 Days Ago
Hook up twitch drop data on the clientside
22 Days Ago
Wire up 'latest changeset' data on the clientside manifest
22 Days Ago
Remove UI window and fix escape captures
22 Days Ago
Fixed connection modal not opening after my last set of changes Ensure modded references the correct category counter
22 Days Ago
Allow UI_Window base implementations
22 Days Ago
Fixed new crafted item popup throwing NREs Removed old new item popup
22 Days Ago
Further session page and connection modal changes
22 Days Ago
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22 Days Ago
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22 Days Ago
Hook up learn more about rust plus Setup safe url open Connect to server button set active false
22 Days Ago
Wire up new session page. Seperate out connection modal parts. Remove a bunch of unneeded stuff for the session page.
23 Days Ago
snap_deployables -> main
23 Days Ago
Slightly increase the bounds of furnaces and shelves so they can be used with snapping
23 Days Ago
Setup new menu option for deployable snapping modes
23 Days Ago
Much cleaner wall snapping behaviour Setup custom corner padding on each deployable (set up large box)