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3,696 Commits over 639 Days - 0.24cph!

15 Days Ago
Fix bug which could cause a 'wall' to be returned when it should've been deployable snapping Prevent corner hits from easily hitting the floor Ensured float checks on score dont lose float accuracy
15 Days Ago
Water barrel cant snap to other water barrels, bounds are too hard to work with
15 Days Ago
snap_deployable_improvements -> main
15 Days Ago
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15 Days Ago
snap_deployable_improvements -> main
15 Days Ago
Fixed storage barrel b corner snapping
15 Days Ago
Cleanup
15 Days Ago
Fixed snapping not working right on brutalist foundations
15 Days Ago
Better behaviour when handling tight corners, better scaling Use spherecast for matching deployable capture (better again for barrels) Rename inBuildingPrivilege to buildingBlocked
16 Days Ago
Disco floor just uses its own snapping system for entity to entity connections. Ensure large planter box can still snap to the centre of a foundation
16 Days Ago
Use OBB for matching deployable snapping. Since Hit Normals wont be guaranteed to be 'boxy', we should just use OBB instead. This instantly improves barrel snapping.
16 Days Ago
Fixed Shelves not wanting to snap together properly Added debug command for snapping
16 Days Ago
Evaluate every snap type first and then go with the best one automatically based on a score - just use distance for now Fixed issue with large storage box where it would go invalid on one side depending on the placement
16 Days Ago
(subtract) to get the right value
16 Days Ago
Calculate a better Y placement height Set all snapping casts to have a maximum of 1 unit
16 Days Ago
patrol_heli_revision_fixes -> main
16 Days Ago
Fix strafe think NRE Remove logs
16 Days Ago
patrol_heli_revision_fixes -> main
16 Days Ago
Fixed weird recursive patrol -> orbit state issues Added monument based borders - the InsideMonumentCheck will better reflect the actual monument
16 Days Ago
Dont try and flee to a monument if you're already inside one (improved)
16 Days Ago
Dont add no go zone if user is in monument, cache IsMonument status on the actual zone itself
16 Days Ago
Use plane height for random restricted patrol size destinations and flee positions
19 Days Ago
Subtract 124593 - dont need it
19 Days Ago
scrap_heli_gibs_fix -> main
19 Days Ago
Make the base mesh readable and try that
19 Days Ago
patrol_heli_revision_2 -> main
19 Days Ago
Increase visibility of flee marker and path (again)
19 Days Ago
Recently helicopter will restrict how far it goes on patrols
19 Days Ago
main -> patrol_heli_revision_2
19 Days Ago
snap_deployables -> main
19 Days Ago
Storage barrel changes
19 Days Ago
Snapping for Abyss barrels Better barrel to barrel snapping
19 Days Ago
main -> snap_deployables
19 Days Ago
Turn on snapping for bamboo shelves (full size)
19 Days Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
19 Days Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
19 Days Ago
Menu compile errors
19 Days Ago
Fix twitch drops json model error
19 Days Ago
snap_deployables -> main
19 Days Ago
fix chippy arcade machine snapping and corner snapping Fix twitch rivals desk snapping and corner snapping
19 Days Ago
main -> snap_deployables
19 Days Ago
Fixed bed corner snapping and regular snapping issues Fixed legacy furnace corner snapping Fixed repair bench placing and corner snapping Fixed composter snapping and corner snapping Fixed mixing table corner snapping Fixed electric furnace snapping and corner snapping Fixed cooking workbench snapping Fixed large battery snapping and corner snapping Fixed small battery snapping and corner snapping Fixed small generator snapping and corner snapping Fixed abyss barrels snapping and corner snapping Fixed bamboo barrel snapping and corner snapping Fixed wicker barrel snapping and corner snapping Fixed storage barrel b&c snapping and corner snapping Fixed sofa corner snapping on the right side
20 Days Ago
Remove 'exact' corner snapping for the sleeping bag - works way better
20 Days Ago
Greatly improved corner snapping when trying to put 4 boxes in a 4 by 4
20 Days Ago
Add ability to add general padding Fixed locker snapping
20 Days Ago
Can now snap an object by looking at the wall instead of looking at the ground Better calculations for Y heights Better Y heights in corners (fixes fridges) Ensure pivot offset is rotated by rotation first
20 Days Ago
snap_deployables -> main
20 Days Ago
Slightly increase half shelf bounds (shouldnt affect placement at all but will affect snapping)
20 Days Ago
main -> snap_deployables
20 Days Ago
revert_ui_slider_merge_issues -> main