userIan Hendersoncancel

5,085 Commits over 792 Days - 0.27cph!

10 Months Ago
Further heater zone placement refinements
10 Months Ago
Corrected some incorrect heater growable sizes
10 Months Ago
Corrected a bunch of incorrect visual sprinkler radius size calculations
10 Months Ago
Ensure sphere prefab loads into memory correctly
10 Months Ago
- Proper prefab based volumes support - Ensured prefab scales properly
10 Months Ago
Beehive compile errors
10 Months Ago
bee_compile_errors -> main
10 Months Ago
Setup volume prefab support
10 Months Ago
bee_ux_improvements -> main
10 Months Ago
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10 Months Ago
Some server projectile virtual methods. Clientside spinning reinstated.
10 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
10 Months Ago
Spawn at the correct position + rotation
10 Months Ago
Proper throw setup with eye position validation and racyast before throwing
10 Months Ago
Fixed boomerang server methods running in the client (only in editor)
10 Months Ago
main -> boomerang
10 Months Ago
Changed convar
10 Months Ago
Changed the way bee analytics are called. Added an editor method to reset bee stats for testing
10 Months Ago
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10 Months Ago
bee_ux_improvements -> main
10 Months Ago
revert_project_file -> main
10 Months Ago
Correct one
10 Months Ago
10 Months Ago
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10 Months Ago
▊▆▆▊▅▍▆_▄▇▅ -> ▆▍▉▇
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Add a tip telling you what to do if you're attacked by bees
10 Months Ago
show hit notifications when your bee swarm damages someone
10 Months Ago
impact_details_variety -> main
10 Months Ago
Improved blunt wood decal
10 Months Ago
bee_owners -> main
10 Months Ago
Restore stomped code changes
10 Months Ago
Merge issues
10 Months Ago
main -> bee_owners
10 Months Ago
more crappy volume changes
10 Months Ago
Remove sprinkler ddraw
10 Months Ago
- show area of electric heater - more accurate sprinkler radius - can see volume materials when inside it - sprinkler and heater scales are now mulitplied by the actual replicated convar values
10 Months Ago
- Allow reversing of volume rotations - Scale volume based on sprinkler radius if used with sprinkler
10 Months Ago
Fix errors with deploy guides that dont have volume renderers
10 Months Ago
Support cone shapes
10 Months Ago
impact_details_variety -> main
10 Months Ago
compile fixes
10 Months Ago
Shader and colour refinements. Added hemisphere support
10 Months Ago
Setup a scrolling diagonal material
10 Months Ago
Show range with a custom material. Use Graphics.DrawMesh rather than spawning an actual prefab. Cach property block, mesh and material stuff on the guide renderer
10 Months Ago
Moved the code into deploy guide renderer instead
10 Months Ago
When placing a sprinkler, a sphere will now be visible indicating its range
10 Months Ago
some more minor dirt adjustments