125,608 Commits over 4,171 Days - 1.25cph!

9 Years Ago
Reverted UI.Options.Keybind.prefab submission
9 Years Ago
Manifest update
9 Years Ago
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9 Years Ago
merge from main
9 Years Ago
Replaced all StartCoroutine(string) calls with StartCoroutine(IEnumerator) calls
9 Years Ago
Added profiler samples to workshop skin loading
9 Years Ago
Fixed memory leak when workshop skin texture file cannot be found
9 Years Ago
fixed revolver showing muzzlebrake all the time
9 Years Ago
Added "itemskins" convar to toggle workshop item skins
9 Years Ago
Playback wip
9 Years Ago
More profiler workshop skin profiler samples
9 Years Ago
Rust.Workshop plugin has profiler enabled in debug build
9 Years Ago
balance/functionality of Locker Fish provides animal fat shopfront no longer blocks wall placement on triangle foundations protocol++
9 Years Ago
compile fix
9 Years Ago
WIP netting wall frame block and spinner wheel
9 Years Ago
Entity creation is grouped by entity name in profiler Removed some needlessly deep nested profiler samples
9 Years Ago
Playback kinda working
9 Years Ago
Merge from main
9 Years Ago
Disabled MaterialColorLerp (memory, performance)
9 Years Ago
Fixes, updated test demo
9 Years Ago
Stone block set vert count reduction, prefabs update
9 Years Ago
Added TimeWarning.BeginSample / EndSample (for coroutine profiling inside plugins)
9 Years Ago
Playback
9 Years Ago
Rocket launcher world model uv fix
9 Years Ago
Metal block set vert count reduction, prefabs update
9 Years Ago
Added timedemo command
9 Years Ago
Added demo.timescale
9 Years Ago
Reduced stuttering and GC from workshop skin loading (this needs rethinking)
9 Years Ago
less detail on wall.frame.stone LOD0
9 Years Ago
Experiment: More granular network cells (64 meters per cell instead of 126.5)
9 Years Ago
wall/window/doorway metal tier LOD0 further optimization
9 Years Ago
playing demos loads the world in properly
9 Years Ago
Merge from main
9 Years Ago
Merge from vertex_count_simplification
9 Years Ago
Server sends full snapshot when recording a demo
9 Years Ago
merged from main
9 Years Ago
Plant skin instantiates are load balanced
9 Years Ago
Merged demo recording into main
9 Years Ago
Removed old demo
9 Years Ago
Rebuilt plugins just in case
9 Years Ago
Server compile fix
9 Years Ago
Presumably fixed workshop skin load issue on Windows
9 Years Ago
Fixed plant skins not recycling
9 Years Ago
Client side plant entities pool
9 Years Ago
fixed a bug with the muzzleflash being offset improperly
9 Years Ago
Native updates
9 Years Ago
Profiler cleanup
9 Years Ago
More profiler cleanup
9 Years Ago
fixed sounds playing out of synch on the sawn-off shotgun viewmodel reload
9 Years Ago
lowered cost of flame turret fixed lock position on locker