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650 Commits over 914 Days - 0.03cph!

8 Months Ago
exported crocodile turn anims with root motion
8 Months Ago
exported crocodile sprint atack anim after rig edit
8 Months Ago
crocodile sprint attack anim re-exported
8 Months Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
8 Months Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
8 Months Ago
exported outbreak scientist sprayer animations
8 Months Ago
exported crocodile swim sprint attack animation
8 Months Ago
tiger tree finish rm anim edited
8 Months Ago
exported updated tiger climb animations
8 Months Ago
tiger drag anim sped up and moves further
8 Months Ago
exported some tiger animations with wibbley wobbley tail physics
8 Months Ago
tiger attack ledge anim exported after vertical movement edits
8 Months Ago
exported tiger drag animation
8 Months Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
8 Months Ago
edited tiger ledge attack anim
8 Months Ago
wip tiger attack ledge anim editing so it works on low ledges as well as higher ones
8 Months Ago
added and updated some crocodile animations
8 Months Ago
tiger ledge attack anim exported with vertical motion again
8 Months Ago
tiger ledge attack reexport with no vertical movement
8 Months Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
8 Months Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS
8 Months Ago
crocodile turns and sprint anims edited
8 Months Ago
edited tiger run 180 left and right anims and updated prowl fire anim
8 Months Ago
exported snake hiss anim
8 Months Ago
exported tiger vm kill and run hit additive anims
8 Months Ago
exported more snake anims
8 Months Ago
exported crocdile sprint, sprint attack, intimdate and turning anims
8 Months Ago
exported crocodile turn 90 left and right anims
8 Months Ago
exported snake rig with all lods now skinned
9 Months Ago
snake anim controller set up and linked to its entity
9 Months Ago
snake animations and rig exported
9 Months Ago
re exported tiger anims that needed it to get of the mental right lip
9 Months Ago
exported tiger run to 180 anims so the pelvis follows the root motion joint consistently
9 Months Ago
put original tiger run hit anim back in and edited unity settings for tiger fire and run atk anims
9 Months Ago
exported tiger prowl/run fire and run to attack anims. updated tiger run hit anim
9 Months Ago
updated minicrossbow viewmodel and world model rigs with latest weapon mesh and updated viewmodel prefab material paths
9 Months Ago
exported vineswing player viewmodel and worldmodel anim tests to misc folder
9 Months Ago
exported tiger swipe at fire anim
9 Months Ago
exported tiger prowl low/idle anims
9 Months Ago
slight edit to vm minicrossbow admire anim and 3p reload anims
9 Months Ago
edited vm minicrossbow rotation curves on viewmodel prefab and updated wonky strings on strings pulled back idle
9 Months Ago
exported updated tiger tree test anims
9 Months Ago
exported tree climbing anim tests for tiger
9 Months Ago
exported edited tiger gait anims
9 Months Ago
updated minicrossbow 3p anims to match viewmodel
9 Months Ago
made minicrossbow reload anims quicker, from 97 frames to 70 frames
9 Months Ago
assigned tiger avatar definition to tiger anims
9 Months Ago
edited vm minicrossbow reload anims
9 Months Ago
reordered viewmodel minicrossbow reload anims
9 Months Ago
updated 3p and vm minicrossbow reload anims