userjulekcancel

679 Commits over 945 Days - 0.03cph!

7 Months Ago
exported wip vine descend animations
8 Months Ago
made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab
8 Months Ago
updated viewmodel vine swing animation
8 Months Ago
v vineswing anim wip and exported v vineswing rig with extra leaf bones added
8 Months Ago
updated 3p vine swing anim
8 Months Ago
updated snake test escape anim
8 Months Ago
updated snake idle and created test escape anim
8 Months Ago
3p vine swing anim first pass exported
8 Months Ago
set up vine swing viewmodel prefab with rig. removed vine swing idle from anim.controller as it wasn't needed and exported first pass vine swing animations.
8 Months Ago
slight edit to tiger ledge attack anim
8 Months Ago
re exported tiger sleep idle and end anims so paws come through correctly
8 Months Ago
exported crocodile intimidate to walk rm animation
8 Months Ago
edited tiger run animation
8 Months Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
8 Months Ago
exported all tiger animations after skeleton namespace update
9 Months Ago
edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
9 Months Ago
edited crocodile sprint and swim attack anims
9 Months Ago
updated scientist outbreak sprayer anims
9 Months Ago
exported crocodile back pedal, edited attack and intimdate animations
9 Months Ago
exported updated tiger drag animation
9 Months Ago
exported updated crocodile intimidate attack anim
9 Months Ago
more head rotation during crocodile intimdate attack anim
9 Months Ago
re exported crocodile intimidate attack anim
9 Months Ago
exported crocodile static and run death anims and updated intimidate attack anim
9 Months Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
9 Months Ago
outbreak scientist spray anims re exoprted and holdtype updated
9 Months Ago
exported edited crocddile animations
9 Months Ago
crocodile animation exported after rig edit
9 Months Ago
exported crocodile sprint attack and turn animations after rig edit
9 Months Ago
exported crocodile turn anims with root motion
9 Months Ago
exported crocodile sprint atack anim after rig edit
9 Months Ago
crocodile sprint attack anim re-exported
9 Months Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
9 Months Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
9 Months Ago
exported outbreak scientist sprayer animations
9 Months Ago
exported crocodile swim sprint attack animation
9 Months Ago
tiger tree finish rm anim edited
9 Months Ago
exported updated tiger climb animations
9 Months Ago
tiger drag anim sped up and moves further
9 Months Ago
exported some tiger animations with wibbley wobbley tail physics
9 Months Ago
tiger attack ledge anim exported after vertical movement edits
9 Months Ago
exported tiger drag animation
9 Months Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
9 Months Ago
edited tiger ledge attack anim
9 Months Ago
wip tiger attack ledge anim editing so it works on low ledges as well as higher ones
9 Months Ago
added and updated some crocodile animations
9 Months Ago
tiger ledge attack anim exported with vertical motion again
9 Months Ago
tiger ledge attack reexport with no vertical movement
9 Months Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
10 Months Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS