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547 Commits over 822 Days - 0.03cph!

7 Months Ago
exported updated wolf attack ledge animation
7 Months Ago
viewmodel wooden shield viewable arm test anims
7 Months Ago
updated viewmodel mini crossbow anims
7 Months Ago
mini crossbow viewmodel anims updated
7 Months Ago
updated rig and anims for mini crossbow
7 Months Ago
mini crossbow viewmodel anims and skinning edits
7 Months Ago
added mini crossbow viewmodel camera script and its updated rig and idle pose.
8 Months Ago
edited ads postion in mini crossbow viewmodel prefab
8 Months Ago
exported wolf attack ledge animation
8 Months Ago
exported updated mini crossbow rig and assigned textures
8 Months Ago
setting up 4shot crossbow viewmodel
8 Months Ago
updated metal shield admire animation transition on metal shield animator
8 Months Ago
assigned wooden shield viewmodel animator to improvised shield
8 Months Ago
hooked up view model anims for the 2 wooden shields and edited admire transitions on their animators
8 Months Ago
added 3p shield impact melee and impact ranged anims to player animation.controller
8 Months Ago
edited shield entity positions so the shields sit correctly in the hands
8 Months Ago
exported edited viewmodel metal shield animations
8 Months Ago
exported edited 3p shield idle pose anim
8 Months Ago
updated holster position for metal shield
8 Months Ago
assigned shield 3p anims on player animation controller and edited metal shield position in its entity
8 Months Ago
setup admire anim for metal shield
8 Months Ago
renamed some player update animation fbx's
8 Months Ago
playerupdate. renamed the necessary exported player exported anims and clips for consistency and updated player animation contoller with swim new anims
9 Months Ago
removed the metal shield skin from rig then linked the v_shield to the weapon rootbone in the prefab.
9 Months Ago
exported metal shield world model anims
9 Months Ago
playerupdate. player animtion controller updated with correct anim clips
9 Months Ago
setting up metal shield viewmodel anims
9 Months Ago
setting up metal shield viewmodel
9 Months Ago
exported wolf swim animation
9 Months Ago
exported edited dpv player animations
9 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
9 Months Ago
exported updated blunderbus 3p reload anim to match the viewmodel
9 Months Ago
edited blunderbus reload animation. the hammers now get cocked back.
9 Months Ago
exported wolf run attack shorter anim and edited wolf prowl anim
10 Months Ago
exported edited wolf idle1, wakeup and idle to sleep anims
10 Months Ago
player update. added rifle stance walk anims to the neccessary weapon holdtype override controllers
10 Months Ago
player update. exported rifle stance walking anims
10 Months Ago
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
10 Months Ago
player update. updated neccessary weapon override controllers with 3/4 stance rifle jog anims
10 Months Ago
player update. updated some holster positions on weapons
10 Months Ago
player update. updated playeranimation.controller. added walk e back in it
10 Months Ago
player update. made unique compound bow deploy and fire anims to match viewmodel
10 Months Ago
exported Wolf_GrowlRunToWalkBack animation
11 Months Ago
updated wallpaper view/ world model prefabs and vm rig with latest mesh
11 Months Ago
updated wallpaper entity with latest world model meshes
11 Months Ago
latest wallpaper viewmodel mesh added to prefab and rig
11 Months Ago
skinned latest wall paper viewmodel in rig and updated anims for it
11 Months Ago
player update. setting up bows
11 Months Ago
updated wall paper viewmodel prefab and rig with latest viewmodel mesh and edited its anims
11 Months Ago
wall paper viewmodel render script compoment added to prefab and vm anims edited so the wallpaper is lower