userjulekcancel

260 Commits over 396 Days - 0.03cph!

4 Months Ago
player update. exported crossbow anim set
4 Months Ago
player update. setting up cross bow anims
4 Months Ago
player update. populated molotov override controller with 1handed explosive anims and positioned the molotov correctly in the entity prefab
4 Months Ago
plauer update. exported/setup paddle anim set and populated paddle overridecontroller with the anims
4 Months Ago
player update water bucket meta fiile
4 Months Ago
player update. exported/set up water bucket anim set and populated its override contoller with the new anims
5 Months Ago
player update. exported bow 3/4 stance anim set
5 Months Ago
player update. exported edited bow anim set so the deploy mayched the 1st person version better
5 Months Ago
player update. rocket launcher reload anim
5 Months Ago
set up rocket launcher entity with placeholder grip and holster poistion, exported launcher deploy anim
5 Months Ago
player update. pickaxe anim set exported and set up holdtype override controller and holster position for it
5 Months Ago
player update. exported wip rocket launcher anims and populated rpg override controller
5 Months Ago
changed animation clip name for throwing to 'throw' on some weapons for player update and assigned correct anim in spear override controller fro the throw
5 Months Ago
player update. exported spear set of anims and populated spear override controller with the new anims. Also setup holster positions for wooden and stone spears on their entity prefabs
5 Months Ago
player update. exported hunting bow wip animations and populated bow override controller with the new anims. Also set up holster position on hunting bow entity prefab
5 Months Ago
exported edited rock, 3p melee, 3p 2hand melee, explosives anims set and edited sword holdtype override controller
5 Months Ago
player update, exported edited unarmed idle pose and edited rock and 2handed melee anim sets
5 Months Ago
player update, edited rock anim set
5 Months Ago
exported player update rock animation set, updated rock entity with iktarget on left hand and updated unarmed idle pose with zero rotation on the pelvis
5 Months Ago
added left ik target to mace entity and edited 2handed melee anims
5 Months Ago
player update, exported 2handed melee anim set and populated sword override controller with the new anims, also set holster position and mace holding position on the mace entity
5 Months Ago
player update, edited the holster positions of f1 grenade and hatchet
5 Months Ago
player update edited unarmed idle pose and updated 2h explosive anims set with updated idle pose
5 Months Ago
exported player update edited hatchet deploy so it is taken from over the shoulder and edited relaxed movement loop anims
5 Months Ago
player update, set correct holster posiotn and held position on timed explosive entity
5 Months Ago
player update, set root transform position xz to original on explosive anims, melee and revovler anims
5 Months Ago
player update, set satchel charge entity to link to r prop bone and use the 2h explosive holdtype override
5 Months Ago
updated unarmed 3p idle breathe anim and altered poses 3p 2 handed explosive anims to maatch the idle breathe pose
5 Months Ago
made new player update idle breathe anim and added into holdtype none overridecontroller
5 Months Ago
exported player update edited melee anims
5 Months Ago
added NewRustPlayerMask on player update 1h 2h and rifle anims sets
5 Months Ago
made a new 2handed explosive override controller and linked it to explosive timed entity prefab
5 Months Ago
exported/setup 2handed explosive player update anims and made a new holdtype for it
5 Months Ago
exported player update rifle anims after idle pose change and updated the lr300 holdtype override controller
5 Months Ago
exported player update 1handed explosive animation set and linked to holdtype grenade override controller
5 Months Ago
added handikDisable curve for revolver deploy and reload anims so the lefthand is only linked to the gun when desired
5 Months Ago
exported edited melee idle pose to match the pistol pose
5 Months Ago
deleted hachet anims from testanims folder
5 Months Ago
updated melee holdtype override controller
5 Months Ago
exported player update first pass melee anim set
5 Months Ago
populated melee holdtype override controller with new melee anims
5 Months Ago
disabled spine ik on hachett entity prefab
5 Months Ago
exported player update melee anim set
6 Months Ago
exported/set up revolver animations and populated revolver override controller and set reolver to link to the r prop joint on its entity prefab
6 Months Ago
exported player update edited rifle attack anims
6 Months Ago
exported and added crouch idle animation to crouch blend tree
6 Months Ago
improved new player jump animations and got them at the correct height and added jump mid air anim
6 Months Ago
exported treadwater anims and added to player anim controller
6 Months Ago
exported new player jump animations and set up in unity
6 Months Ago
exported wip jump animations and edited player animation controller