userjulekcancel

392 Commits over 580 Days - 0.03cph!

3 Months Ago
edited dpv character animations and edited ik position for hand on its deployed prefab
3 Months Ago
player update. 3p handcuff anims exported with wounded anims. WoundedFromCrawlingHandcuffed override controller updated with the wounded handcuffed anims
3 Months Ago
exported the wallpaper view model rig and animations and made a viewmodel.prefab for it and wall paper animator
4 Months Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
4 Months Ago
player update. handcuffs setup and anim set export
4 Months Ago
player update. rocket launcher anims set up to match the viewmodel, holster position set and dragon launcher set up
4 Months Ago
swim forward meta file
4 Months Ago
player update. editing rocket launcher anims to match viewmodel
4 Months Ago
player update. added y transform offset to swim N anim to match the height of the treadwater anims
4 Months Ago
populated playerAnimation.controller with latest 3p anims
4 Months Ago
exported edited DPV anims and created ascend/descend anims
4 Months Ago
player update. edited crossbow deploy anim to match the viewmodel
4 Months Ago
player update. sks set up
4 Months Ago
exported wolf run 180 turn left to run rm and wolf attack 1 rm anims
4 Months Ago
DPV 3rd person animation updated and sit DPV paramameters edited on the playeranimation controller so the anims kick in quicker
4 Months Ago
exported wip on DPV 3rd person animations
4 Months Ago
exported wolf run hit left and right animations
4 Months Ago
set mount pose to sit _DPV on DPV deployed prefab
4 Months Ago
exported wolf run hit 3 rm animation
4 Months Ago
exported wolf run hit 2 anim
4 Months Ago
exported wolf run hit animation test
4 Months Ago
exported/set up dpv anims and added to dpv blendtree playeranimation.controller
4 Months Ago
exported wolf run turnleft 150 to run test anim
4 Months Ago
set wolf anims that need to loop to looping and edited name of wolf rotate L/R anims
4 Months Ago
exported wolf prowl anim at origin
4 Months Ago
renamed 'new wolf anims' folder to 'anim2024_update' and added _rm to the end of wolf 180 turn and run attack anims
4 Months Ago
exported wolf idle 1 and 5 anims and shortened wolf run attack to remove the growling part
4 Months Ago
exported all updated wolf animations in a new folder
4 Months Ago
edited wolf run 180 turnleft anim so it runs with a wider arc
4 Months Ago
exported a test wolf run 180 turn left animation
4 Months Ago
latest wolf run attack animation exported
4 Months Ago
exported wolf attack test anim
4 Months Ago
edited blunderbus 3p aim anim so the gun is held correctly
4 Months Ago
viewmodel blunderbus reload anim edited so the shoulder does not clip into view
4 Months Ago
exported frontier hatchet admire animation, created frontierhatchet anim.controller and linked it to its viewmodel prefab
5 Months Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
5 Months Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
5 Months Ago
player update. exported sks anim set
5 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
5 Months Ago
blunderbus admire animation edited
5 Months Ago
player update. 3p kayak anims updated
5 Months Ago
edited blunderbus viewmodel reload and admire anims
5 Months Ago
switched cast shadows to off for shotgun buckshot, incedinary, slug and handmade shell prefabs
5 Months Ago
viewmodel handcuff admire anim edited
5 Months Ago
made/setup admire anims for handcuffs viewmodel
5 Months Ago
handcuff viewmodel anims updated
5 Months Ago
handcuffs 3p animations updated
5 Months Ago
latest handcuff viewmodel animations
5 Months Ago
view model handcuff animation wip
5 Months Ago
export latest 3p handcuffs anims