userjulekcancel

777 Commits over 1,065 Days - 0.03cph!

41 Days Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
41 Days Ago
edited paintball gun backpack holstered position in the paintball gun entity
41 Days Ago
setup 3p paintabll gun anims/added anims to holdtype override controller. added spine offset ,edited backpack holster position on entity
44 Days Ago
exported edited 3p north and west jog anims
44 Days Ago
setup 3p shield anims and applied to player animation.controller
44 Days Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
45 Days Ago
3p handcuff captive holdtype override controller and anims updated
46 Days Ago
outbreak scientist npc player v4 rig anims exported
52 Days Ago
exported paintable target rig with latest mesh
53 Days Ago
exported paintable target rig with latest mesh and set rotational error to 0 on its anims to prevent snap to idle
53 Days Ago
split paintable target hit reaction anims into two parts and added to its anim.controller so the hit reaction plays instantly on every shot rather than playout the whole anim till it ready to play again
54 Days Ago
removed slight finger clipping on vm paintball gun admire animation
54 Days Ago
latest paintable reactive target lods with power sockets skinned to rig and exported
55 Days Ago
added viewmodelAspectOffset component to the viewmodel paintallgun.prefab, set -0.0057 in X and 0.055 in Z
55 Days Ago
exported a version of w paintball gun rig without wee little ballz
59 Days Ago
improved 3p paintballgun reload anim
59 Days Ago
removed hand fidgeting from vm paintball gun idle animation
59 Days Ago
created paintball gun 3p jog and run anims and assigned to holdtype controller
60 Days Ago
exported edited 3p paintball gun anims so they to aim true and 3p idle clip made shorter to remove judder
60 Days Ago
halved length of w paintballgun shooting anims and reduced 3p finger movement on shoot anims abit
2 Months Ago
edited paintable reactive target animtions and transition blends on anim.controller
2 Months Ago
paintable reactive target rig/anims exported and setup in prefab. Also world model animator controller created
2 Months Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
2 Months Ago
3p wallpaper anims edited
2 Months Ago
created/applied 3pceiling paper deploy/idle animations to holdtype override controller
2 Months Ago
updated w wallpaper.anim.controller with correct anims
2 Months Ago
rigged wallpaper and intial setup. Need martyn to look at
2 Months Ago
added 60 fps reload anim for 3p paintballgun
2 Months Ago
edited flashlight update vm anims
3 Months Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
3 Months Ago
assigned rpg7 anim events to 3p reload anim
3 Months Ago
added lr300 space gun anim events to 3p reload/deploy anims
3 Months Ago
setup lr300 space animations for player update
3 Months Ago
edited paintball gun 3p anims and vm reload anim edit
3 Months Ago
exported latest paintaball gun vm anims
3 Months Ago
setup paintball viewmodel prefab with skinning mesh render on meshes and culling set to always animate
3 Months Ago
exported latest paintball gun vm animations
3 Months Ago
exported latest 3p paintball gun anims
3 Months Ago
creating paintball gun 3p anims
3 Months Ago
set up paintball gun 3p and w model anims
3 Months Ago
setting up paintball gun 3p animations
3 Months Ago
exported paintball gun world model rig and 3p anims
3 Months Ago
exported latest paintball gun rig and anims
3 Months Ago
exported latest vm paintabll anims and linked up camera in prefab
3 Months Ago
exported latest vm paintabll gun rig and anims
3 Months Ago
wallpaper.tool entity edited. uses r prop instead of r hand
3 Months Ago
made wallpaper holdtype override controller and 3p wallpaper anims
3 Months Ago
setup world model boat/building plans entitys with rig and anims
4 Months Ago
slight edit to vm lr300 space gun reload anim
4 Months Ago
edited lr300 space world model skinning and created/linked attack anim for it in the animator