userjulekcancel

591 Commits over 884 Days - 0.03cph!

3 Months Ago
setup m15 entity, added m15 world model rig/anim controller and anims
3 Months Ago
skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
3 Months Ago
viewmodel m15 pistol rig skinning and animation edits
3 Months Ago
viewmodel m15 pistol rig skinning and animation edits
3 Months Ago
added camera animation to mini crossbow reloading
3 Months Ago
set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
3 Months Ago
setup semi auto m15 skin with latest mesh
4 Months Ago
exported v wallpaper deploy_rigid animation
4 Months Ago
replaced the vine mesh with an updated version on viewmodel vine rig
4 Months Ago
set v vineswing anims to anim compression off for improved fidelity
4 Months Ago
exported edited vine swinging animations
4 Months Ago
updated vine swinging/descending animations
5 Months Ago
exported wip vine descend animations
5 Months Ago
made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab
5 Months Ago
updated viewmodel vine swing animation
5 Months Ago
v vineswing anim wip and exported v vineswing rig with extra leaf bones added
5 Months Ago
updated 3p vine swing anim
5 Months Ago
updated snake test escape anim
5 Months Ago
updated snake idle and created test escape anim
5 Months Ago
3p vine swing anim first pass exported
5 Months Ago
set up vine swing viewmodel prefab with rig. removed vine swing idle from anim.controller as it wasn't needed and exported first pass vine swing animations.
5 Months Ago
slight edit to tiger ledge attack anim
5 Months Ago
re exported tiger sleep idle and end anims so paws come through correctly
5 Months Ago
exported crocodile intimidate to walk rm animation
5 Months Ago
edited tiger run animation
5 Months Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
6 Months Ago
exported all tiger animations after skeleton namespace update
6 Months Ago
edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
6 Months Ago
edited crocodile sprint and swim attack anims
6 Months Ago
updated scientist outbreak sprayer anims
6 Months Ago
exported crocodile back pedal, edited attack and intimdate animations
6 Months Ago
exported updated tiger drag animation
6 Months Ago
exported updated crocodile intimidate attack anim
6 Months Ago
more head rotation during crocodile intimdate attack anim
6 Months Ago
re exported crocodile intimidate attack anim
6 Months Ago
exported crocodile static and run death anims and updated intimidate attack anim
6 Months Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
6 Months Ago
outbreak scientist spray anims re exoprted and holdtype updated
6 Months Ago
exported edited crocddile animations
6 Months Ago
crocodile animation exported after rig edit
6 Months Ago
exported crocodile sprint attack and turn animations after rig edit
6 Months Ago
exported crocodile turn anims with root motion
6 Months Ago
exported crocodile sprint atack anim after rig edit
6 Months Ago
crocodile sprint attack anim re-exported
6 Months Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
6 Months Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
6 Months Ago
exported outbreak scientist sprayer animations
6 Months Ago
exported crocodile swim sprint attack animation
6 Months Ago
tiger tree finish rm anim edited
6 Months Ago
exported updated tiger climb animations