860 Commits over 1,157 Days - 0.03cph!
matched the hunting bow, crossbow, db shotgun, flame thrower, hmlmg, l96, legacy bow, lr300, smg, long sword and krieg shotgun holster positions to match main
matched the ak's, blowpipe, blunderbus, bolt rifle and compound bow holster position to main
exported edited 3p jump anims
edited 3p sprint update anim
exported edited 3p jump animations and added correct jump anim to player animation controller
exported edited 3p swimming anims
removed sneaky anim event sfx from 3p sitting anims
exported unique firecracker 3p animations and linked to new holdtype anim controller
added missing deploy anim events to the tools anim clips
removed 4 frames off the 3p SAP reload anim clip to match viewmodel reload timing
exported edited pick axe 3p anims
added missing deploy/reload anim events to weapon anim clips
added missing deploy/attack anim events to melee,grenade and paddle anim clips
edited 3p sit driving snowmobile rear lean R/L anims to correct clip ranges
exported edited 3p beanbag anim and set to loop
exported 3p boat sterring anim and added to player animation controller
exported edited boombox 3p anims
3p mace deploy anim edited to match viewmodel
edited player animator controller so the3p jog backwards anim works correctly and set the walk animations speeds to 1 from 1.5 after exporting edited 3p walking animations to play at that speed correctly
exported edited salvaged hammer refresh vm anims
exported edited salvaged hammer refresh vm anims
salvaged axe refresh deploy anim updated
exported updated crossbow bowless vm anims
setup 3p/world model anims for crossbow bowless weapon
added ultra wide screen script/offset to bowless crossbow viewmodel prefab
exported latest bowless crossbow viewmodel anims
exported latest crossbow bowless viewmodel anims
creating crossbow bowless viewmodel anims
exported latest crossbow bowless viewmodel anims and updated rig
edited crossbow bowless viewmodel anims
added 3p swimming animations to player anim controller
edited holster/baclpack positions on salvaged axe entity
assigned salvaged axe holdtype overide controller to entity and exported updated 3p anims
3p sitting anims and clips updated
edited crossbow bowless viewmodel prefab
setting up crossbow bowless vm prefab and anims
setting up crossbow bowless viewmodel prefab, rig and anims
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
exported latest salvaged hammer refresh viewmodel anims and edited admire anim.controller blend
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
setup salvaged hammer refresh world/projectile/entity prefabs
setting up salvaged hammer refresh viewmodel prefab and anim events
setting up salvaged hammer refresh viewmodel prefabs/animations
exported/setup M16a2 3p anims, set up overide controller and entity. Set holster/backpack and attachment positons
setting up M16a2 prefabs for world model/animations
latest m16a2 viewmodel anims exported
exported latest m16a2 viewmodel rig/anims
exported latest m16a2 viewmodel animations and changed the prefab scale to 7.5
edited anim controller and latest m16a2 anims exported
edited m16a2 viewmodel ads anim speed on anim controller and latest anims exported