userjulekcancel

867 Commits over 1,157 Days - 0.03cph!

46 Days Ago
set crouch n ne and nw speed to 1 in player controller animator and exported wip crouch anims
47 Days Ago
exported 3p drop/pickup item anims
50 Days Ago
exported edited 3p crouch movement anims
50 Days Ago
3p jump north anim edit
50 Days Ago
matched holster positions to main for fishing rod,pickaxe ,diver hatchet/pickaxe, hml, salvaged hammer/icepick
51 Days Ago
matched space lr, pipe shotty, rocket launcher, pump shotty, sar, sks, spas, salvaged sword and thompson holster positions to match main
51 Days Ago
matched the spears, g launcher, mgl .m249, m39, m4 shotgun, mace, mil flamethrower, mp5 and paintballgun holster positions to match main
51 Days Ago
matched the hunting bow, crossbow, db shotgun, flame thrower, hmlmg, l96, legacy bow, lr300, smg, long sword and krieg shotgun holster positions to match main
51 Days Ago
matched the ak's, blowpipe, blunderbus, bolt rifle and compound bow holster position to main
51 Days Ago
exported edited 3p jump anims
52 Days Ago
edited 3p sprint update anim
52 Days Ago
exported edited 3p jump animations and added correct jump anim to player animation controller
53 Days Ago
exported edited 3p swimming anims
54 Days Ago
removed sneaky anim event sfx from 3p sitting anims
54 Days Ago
exported unique firecracker 3p animations and linked to new holdtype anim controller
57 Days Ago
added missing deploy anim events to the tools anim clips
57 Days Ago
removed 4 frames off the 3p SAP reload anim clip to match viewmodel reload timing
57 Days Ago
exported edited pick axe 3p anims
57 Days Ago
added missing deploy/reload anim events to weapon anim clips
58 Days Ago
added missing deploy/attack anim events to melee,grenade and paddle anim clips
58 Days Ago
edited 3p sit driving snowmobile rear lean R/L anims to correct clip ranges
58 Days Ago
exported edited 3p beanbag anim and set to loop
58 Days Ago
exported 3p boat sterring anim and added to player animation controller
59 Days Ago
exported edited boombox 3p anims
59 Days Ago
3p mace deploy anim edited to match viewmodel
60 Days Ago
edited player animator controller so the3p jog backwards anim works correctly and set the walk animations speeds to 1 from 1.5 after exporting edited 3p walking animations to play at that speed correctly
2 Months Ago
exported edited salvaged hammer refresh vm anims
2 Months Ago
exported edited salvaged hammer refresh vm anims
2 Months Ago
salvaged axe refresh deploy anim updated
2 Months Ago
exported updated crossbow bowless vm anims
2 Months Ago
setup 3p/world model anims for crossbow bowless weapon
2 Months Ago
added ultra wide screen script/offset to bowless crossbow viewmodel prefab
2 Months Ago
exported latest bowless crossbow viewmodel anims
2 Months Ago
exported latest crossbow bowless viewmodel  anims
2 Months Ago
creating crossbow bowless viewmodel  anims
2 Months Ago
exported latest crossbow bowless viewmodel  anims and updated rig
2 Months Ago
edited crossbow bowless viewmodel  anims
2 Months Ago
added 3p swimming animations to player anim controller
2 Months Ago
edited holster/baclpack positions on salvaged axe entity
2 Months Ago
assigned salvaged axe holdtype overide controller to entity and exported updated 3p anims
2 Months Ago
3p sitting anims and clips updated
2 Months Ago
edited crossbow bowless viewmodel prefab
3 Months Ago
setting up crossbow bowless vm prefab and anims
3 Months Ago
setting up crossbow bowless viewmodel prefab, rig and anims
3 Months Ago
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
3 Months Ago
exported latest salvaged hammer refresh viewmodel anims and edited admire anim.controller blend
3 Months Ago
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
3 Months Ago
setup salvaged hammer refresh world/projectile/entity prefabs
3 Months Ago
setting up salvaged hammer refresh viewmodel prefab and anim events
3 Months Ago
setting up salvaged hammer refresh viewmodel prefabs/animations