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698 Commits over 975 Days - 0.03cph!

10 Months Ago
crocodile sprint attack anim re-exported
10 Months Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
10 Months Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
10 Months Ago
exported outbreak scientist sprayer animations
10 Months Ago
exported crocodile swim sprint attack animation
10 Months Ago
tiger tree finish rm anim edited
10 Months Ago
exported updated tiger climb animations
10 Months Ago
tiger drag anim sped up and moves further
10 Months Ago
exported some tiger animations with wibbley wobbley tail physics
10 Months Ago
tiger attack ledge anim exported after vertical movement edits
10 Months Ago
exported tiger drag animation
10 Months Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
10 Months Ago
edited tiger ledge attack anim
10 Months Ago
wip tiger attack ledge anim editing so it works on low ledges as well as higher ones
10 Months Ago
added and updated some crocodile animations
10 Months Ago
tiger ledge attack anim exported with vertical motion again
10 Months Ago
tiger ledge attack reexport with no vertical movement
10 Months Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
10 Months Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS
11 Months Ago
crocodile turns and sprint anims edited
11 Months Ago
edited tiger run 180 left and right anims and updated prowl fire anim
11 Months Ago
exported snake hiss anim
11 Months Ago
exported tiger vm kill and run hit additive anims
11 Months Ago
exported more snake anims
11 Months Ago
exported crocdile sprint, sprint attack, intimdate and turning anims
11 Months Ago
exported crocodile turn 90 left and right anims
11 Months Ago
exported snake rig with all lods now skinned
11 Months Ago
snake anim controller set up and linked to its entity
11 Months Ago
snake animations and rig exported
11 Months Ago
re exported tiger anims that needed it to get of the mental right lip
11 Months Ago
exported tiger run to 180 anims so the pelvis follows the root motion joint consistently
11 Months Ago
put original tiger run hit anim back in and edited unity settings for tiger fire and run atk anims
11 Months Ago
exported tiger prowl/run fire and run to attack anims. updated tiger run hit anim
11 Months Ago
updated minicrossbow viewmodel and world model rigs with latest weapon mesh and updated viewmodel prefab material paths
11 Months Ago
exported vineswing player viewmodel and worldmodel anim tests to misc folder
11 Months Ago
exported tiger swipe at fire anim
11 Months Ago
exported tiger prowl low/idle anims
11 Months Ago
slight edit to vm minicrossbow admire anim and 3p reload anims
11 Months Ago
edited vm minicrossbow rotation curves on viewmodel prefab and updated wonky strings on strings pulled back idle
11 Months Ago
exported updated tiger tree test anims
11 Months Ago
exported tree climbing anim tests for tiger
11 Months Ago
exported edited tiger gait anims
11 Months Ago
updated minicrossbow 3p anims to match viewmodel
11 Months Ago
made minicrossbow reload anims quicker, from 97 frames to 70 frames
11 Months Ago
assigned tiger avatar definition to tiger anims
11 Months Ago
edited vm minicrossbow reload anims
11 Months Ago
reordered viewmodel minicrossbow reload anims
11 Months Ago
updated 3p and vm minicrossbow reload anims
11 Months Ago
mini crossbow world model anims updated with a clip of shoot 4 shots in a row and -90 rotation on the barrel
11 Months Ago
exported reload anims 20 percent faster for 3p minicrossbow