userjulekcancel

515 Commits over 700 Days - 0.03cph!

9 Months Ago
exported all updated wolf animations in a new folder
9 Months Ago
edited wolf run 180 turnleft anim so it runs with a wider arc
9 Months Ago
exported a test wolf run 180 turn left animation
9 Months Ago
latest wolf run attack animation exported
9 Months Ago
exported wolf attack test anim
9 Months Ago
edited blunderbus 3p aim anim so the gun is held correctly
9 Months Ago
viewmodel blunderbus reload anim edited so the shoulder does not clip into view
9 Months Ago
exported frontier hatchet admire animation, created frontierhatchet anim.controller and linked it to its viewmodel prefab
9 Months Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
9 Months Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
9 Months Ago
player update. exported sks anim set
9 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
9 Months Ago
blunderbus admire animation edited
9 Months Ago
player update. 3p kayak anims updated
9 Months Ago
edited blunderbus viewmodel reload and admire anims
9 Months Ago
switched cast shadows to off for shotgun buckshot, incedinary, slug and handmade shell prefabs
9 Months Ago
viewmodel handcuff admire anim edited
9 Months Ago
made/setup admire anims for handcuffs viewmodel
9 Months Ago
handcuff viewmodel anims updated
9 Months Ago
handcuffs 3p animations updated
9 Months Ago
latest handcuff viewmodel animations
9 Months Ago
view model handcuff animation wip
10 Months Ago
export latest 3p handcuffs anims
10 Months Ago
handcuff viewmodel animation updated
10 Months Ago
wip handcuff viewmodel animation and rig edited
10 Months Ago
player update. 3p kayak anims set to loop
10 Months Ago
player update. exported 3p kayak anim set
10 Months Ago
player update. shovel entity updated so the shovel is held correctly on 3p animations
10 Months Ago
player update. 3p updated chainsaw anims exported
10 Months Ago
player update. setup chainsaw 3p anim set
10 Months Ago
player update. edited lr300 3p anims to match the view model
10 Months Ago
player update. 3p revolver animations edited to match viewmodel
10 Months Ago
player update. made holdtype override controllers for the different grenades and updated their entities so they now play a deploy anim when switching between the diferent grenades
10 Months Ago
player update. edited sawn off shotgun reload animation so the pumpy bit is in insync with 3p anim
10 Months Ago
player update. edited db shotgun reload animation
10 Months Ago
player update. created unique m92 pistol reload animation and holdtype override controller for it
10 Months Ago
player update. 3p minigun anims exported and set up
10 Months Ago
player update. eoka 3p shoot anim updated.
10 Months Ago
player update. ak47 3p and gun anims updated. Holster position updated too
10 Months Ago
player update. m249 3p and gun anims updated. Holster position updated too
10 Months Ago
player update. military flame thrower 3p anims update
10 Months Ago
player update. Exported 3p military flame thrower anim set and set up in unity
10 Months Ago
blunderbus 3p updated anims exported
10 Months Ago
blunderbus 3p and viewmodel updated anims exported and holster positon setup
10 Months Ago
blunderbus 3p and gun anims update
10 Months Ago
linked 4 shotgun ammo types to ammo bones in blunderbus viewmodel prefab and edited swap ammo script. Also removed shotgun ammo reference meshs from viewmodel rig export
10 Months Ago
exported blunderbus viewmodel anims
10 Months Ago
latest blunderbus viewmodel anims export
11 Months Ago
merged new ammunition model branch into blunderbus branch
11 Months Ago
setting up blunderbus 3p anims and viewmodel anim set updated